Struct webrender::scene_building::SceneRecycler
source · pub struct SceneRecycler {Show 15 fields
pub tx: Sender<BuiltScene>,
rx: Receiver<BuiltScene>,
pub prim_store: PrimitiveStore,
pub clip_store: ClipStore,
pub picture_graph: PictureGraph,
pub prim_instances: Vec<PrimitiveInstance>,
pub surfaces: Vec<SurfaceInfo>,
pub hit_testing_scene: Option<HitTestingScene>,
pub clip_tree_builder: Option<ClipTreeBuilder>,
id_to_index_mapper_stack: Vec<NodeIdToIndexMapper>,
sc_stack: Vec<FlattenedStackingContext>,
containing_block_stack: Vec<SpatialNodeIndex>,
raster_space_stack: Vec<RasterSpace>,
pending_shadow_items: VecDeque<ShadowItem>,
iframe_size: Vec<LayoutSize>,
}
Expand description
A helper for reusing the scene builder’s memory allocations and dropping scene allocations on the scene builder thread to avoid lock contention in jemalloc.
Fields§
§tx: Sender<BuiltScene>
§rx: Receiver<BuiltScene>
§prim_store: PrimitiveStore
§clip_store: ClipStore
§picture_graph: PictureGraph
§prim_instances: Vec<PrimitiveInstance>
§surfaces: Vec<SurfaceInfo>
§hit_testing_scene: Option<HitTestingScene>
§clip_tree_builder: Option<ClipTreeBuilder>
§id_to_index_mapper_stack: Vec<NodeIdToIndexMapper>
§sc_stack: Vec<FlattenedStackingContext>
§containing_block_stack: Vec<SpatialNodeIndex>
§raster_space_stack: Vec<RasterSpace>
§pending_shadow_items: VecDeque<ShadowItem>
§iframe_size: Vec<LayoutSize>
Implementations§
source§impl SceneRecycler
impl SceneRecycler
pub fn new() -> Self
sourcepub fn recycle_built_scene(&mut self)
pub fn recycle_built_scene(&mut self)
Do some bookkeeping of past memory allocations, retaining some of them for reuse and dropping the rest.
Should be called once between scene builds, ideally outside of the critical path since deallocations can take some time.
Auto Trait Implementations§
impl Freeze for SceneRecycler
impl RefUnwindSafe for SceneRecycler
impl Send for SceneRecycler
impl Sync for SceneRecycler
impl Unpin for SceneRecycler
impl UnwindSafe for SceneRecycler
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more