pub type SpecifiedFontStyle = FontStyle<Angle>;
Expand description

The specified value of the font-style property, without the system font crap.

Aliased Type§

enum SpecifiedFontStyle {
    Normal,
    Italic,
    Oblique(Angle),
}

Variants§

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Normal

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Italic

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Oblique(Angle)

Implementations§

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impl SpecifiedFontStyle

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pub fn compute_angle_degrees(angle: &Angle) -> f32

Gets a clamped angle in degrees from a specified Angle.

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pub fn parse_angle<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Angle, ParseError<'i>>

Parse a suitable angle for font-style: oblique.

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pub fn default_angle() -> Angle

The default angle for font-style: oblique.

Trait Implementations§

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impl<Angle> Animate for FontStyle<Angle>where Angle: Animate,

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fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()>

Animate a value towards another one, given an animation procedure.
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impl<Angle: Clone> Clone for FontStyle<Angle>

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fn clone(&self) -> FontStyle<Angle>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Angle> ComputeSquaredDistance for FontStyle<Angle>where Angle: ComputeSquaredDistance,

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fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>

Computes the squared distance between two animatable values.
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impl<Angle: Debug> Debug for FontStyle<Angle>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, Angle> Deserialize<'de> for FontStyle<Angle>where Angle: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<Angle: Hash> Hash for FontStyle<Angle>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<Angle> MallocSizeOf for FontStyle<Angle>where Angle: MallocSizeOf,

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl Parse for SpecifiedFontStyle

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fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Self, ParseError<'i>>

Parse a value of this type. Read more
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impl<Angle: PartialEq> PartialEq<FontStyle<Angle>> for FontStyle<Angle>

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fn eq(&self, other: &FontStyle<Angle>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Angle> Serialize for FontStyle<Angle>where Angle: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<Angle> SpecifiedValueInfo for FontStyle<Angle>where Angle: SpecifiedValueInfo,

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const SUPPORTED_TYPES: u8 = 0u8

Supported CssTypes by the given value type. Read more
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fn collect_completion_keywords(_f: &mut dyn FnMut(&[&'static str]))

Collect value starting words for the given specified value type. This includes keyword and function names which can appear at the beginning of a value of this type. Read more
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impl<Angle> ToAnimatedValue for FontStyle<Angle>where Angle: ToAnimatedValue,

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type AnimatedValue = FontStyle<<Angle as ToAnimatedValue>::AnimatedValue>

The type of the animated value.
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fn from_animated_value(from: Self::AnimatedValue) -> Self

Converts back an animated value into a computed value.
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fn to_animated_value(self) -> Self::AnimatedValue

Converts this value to an animated value.
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impl<Angle> ToAnimatedZero for FontStyle<Angle>where Angle: ToAnimatedZero,

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fn to_animated_zero(&self) -> Result<Self, ()>

Returns a value that, when added with an underlying value, will produce the underlying value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
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impl ToComputedValue for SpecifiedFontStyle

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type ComputedValue = FontStyle

The computed value type we’re going to be converted to.
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fn to_computed_value(&self, _: &Context<'_>) -> Self::ComputedValue

Convert a specified value to a computed value, using itself and the data inside the Context.
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fn from_computed_value(computed: &Self::ComputedValue) -> Self

Convert a computed value to specified value form. Read more
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impl ToCss for SpecifiedFontStyle

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fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Resultwhere W: Write,

Serialize self in CSS syntax, writing to dest.
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fn to_css_string(&self) -> String

Serialize self in CSS syntax and return a string. Read more
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impl<Angle> ToResolvedValue for FontStyle<Angle>where Angle: ToResolvedValue,

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type ResolvedValue = FontStyle<<Angle as ToResolvedValue>::ResolvedValue>

The resolved value type we’re going to be converted to.
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fn from_resolved_value(from: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.
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fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

Convert a resolved value to a resolved value.
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impl<Angle> ToShmem for FontStyle<Angle>where Angle: ToShmem,

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fn to_shmem(&self, builder: &mut SharedMemoryBuilder) -> Result<Self>

Clones this value into a form suitable for writing into a SharedMemoryBuilder. Read more
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impl<Angle: Copy> Copy for FontStyle<Angle>

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impl<Angle> StructuralPartialEq for FontStyle<Angle>