#[repr(C)]pub struct GenericNameRepeat<I> {
pub count: RepeatCount<I>,
pub line_names: OwnedSlice<OwnedSlice<CustomIdent>>,
}
Expand description
The <name-repeat>
for subgrids.
https://drafts.csswg.org/css-grid/#typedef-name-repeat
Fields§
§count: RepeatCount<I>
The number of times for the value to be repeated (could also be auto-fill
).
Note: RepeatCount
accepts auto-fit
, so we should reject it after parsing it.
line_names: OwnedSlice<OwnedSlice<CustomIdent>>
This represents <line-names>+
. The length of the outer vector is at least one.
Implementations§
source§impl<I> NameRepeat<I>
impl<I> NameRepeat<I>
sourcepub fn is_auto_fill(&self) -> bool
pub fn is_auto_fill(&self) -> bool
Returns true if it is auto-fill.
Trait Implementations§
source§impl<I: Clone> Clone for GenericNameRepeat<I>
impl<I: Clone> Clone for GenericNameRepeat<I>
source§fn clone(&self) -> GenericNameRepeat<I>
fn clone(&self) -> GenericNameRepeat<I>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<I: Debug> Debug for GenericNameRepeat<I>
impl<I: Debug> Debug for GenericNameRepeat<I>
source§impl<I> MallocSizeOf for GenericNameRepeat<I>where
I: MallocSizeOf,
impl<I> MallocSizeOf for GenericNameRepeat<I>where
I: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl Parse for NameRepeat<Integer>
impl Parse for NameRepeat<Integer>
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't>, ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl<I: PartialEq> PartialEq for GenericNameRepeat<I>
impl<I: PartialEq> PartialEq for GenericNameRepeat<I>
source§fn eq(&self, other: &GenericNameRepeat<I>) -> bool
fn eq(&self, other: &GenericNameRepeat<I>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<I> SpecifiedValueInfo for GenericNameRepeat<I>where
I: SpecifiedValueInfo,
impl<I> SpecifiedValueInfo for GenericNameRepeat<I>where
I: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<I> ToAnimatedValue for GenericNameRepeat<I>where
I: ToAnimatedValue,
impl<I> ToAnimatedValue for GenericNameRepeat<I>where
I: ToAnimatedValue,
§type AnimatedValue = GenericNameRepeat<<I as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericNameRepeat<<I as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<I> ToComputedValue for GenericNameRepeat<I>where
I: ToComputedValue,
impl<I> ToComputedValue for GenericNameRepeat<I>where
I: ToComputedValue,
§type ComputedValue = GenericNameRepeat<<I as ToComputedValue>::ComputedValue>
type ComputedValue = GenericNameRepeat<<I as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<I: ToCss> ToCss for NameRepeat<I>
impl<I: ToCss> ToCss for NameRepeat<I>
source§impl<I> ToResolvedValue for GenericNameRepeat<I>where
I: ToResolvedValue,
impl<I> ToResolvedValue for GenericNameRepeat<I>where
I: ToResolvedValue,
§type ResolvedValue = GenericNameRepeat<<I as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericNameRepeat<<I as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
source§impl<I> ToShmem for GenericNameRepeat<I>where
I: ToShmem,
impl<I> ToShmem for GenericNameRepeat<I>where
I: ToShmem,
impl<I> StructuralPartialEq for GenericNameRepeat<I>
Auto Trait Implementations§
impl<I> Freeze for GenericNameRepeat<I>where
I: Freeze,
impl<I> RefUnwindSafe for GenericNameRepeat<I>where
I: RefUnwindSafe,
impl<I> Send for GenericNameRepeat<I>where
I: Send,
impl<I> Sync for GenericNameRepeat<I>where
I: Sync,
impl<I> Unpin for GenericNameRepeat<I>where
I: Unpin,
impl<I> UnwindSafe for GenericNameRepeat<I>where
I: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert