#[repr(C)]pub struct Circle<Position, NonNegativeLengthPercentage> {
pub position: GenericPositionOrAuto<Position>,
pub radius: GenericShapeRadius<NonNegativeLengthPercentage>,
}
Expand description
Fields§
§position: GenericPositionOrAuto<Position>
§radius: GenericShapeRadius<NonNegativeLengthPercentage>
Implementations§
source§impl Circle<GenericPosition<LengthPercentage, LengthPercentage>, NonNegative<LengthPercentage>>
impl Circle<GenericPosition<LengthPercentage, LengthPercentage>, NonNegative<LengthPercentage>>
fn parse_function_arguments<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't>, ) -> Result<Self, ParseError<'i>>
Trait Implementations§
source§impl<Position, NonNegativeLengthPercentage> Animate for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> Animate for Circle<Position, NonNegativeLengthPercentage>
source§impl<Position: Clone, NonNegativeLengthPercentage: Clone> Clone for Circle<Position, NonNegativeLengthPercentage>
impl<Position: Clone, NonNegativeLengthPercentage: Clone> Clone for Circle<Position, NonNegativeLengthPercentage>
source§impl<Position, NonNegativeLengthPercentage> ComputeSquaredDistance for Circle<Position, NonNegativeLengthPercentage>where
Position: ComputeSquaredDistance,
NonNegativeLengthPercentage: ComputeSquaredDistance,
impl<Position, NonNegativeLengthPercentage> ComputeSquaredDistance for Circle<Position, NonNegativeLengthPercentage>where
Position: ComputeSquaredDistance,
NonNegativeLengthPercentage: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<Position: Debug, NonNegativeLengthPercentage: Debug> Debug for Circle<Position, NonNegativeLengthPercentage>
impl<Position: Debug, NonNegativeLengthPercentage: Debug> Debug for Circle<Position, NonNegativeLengthPercentage>
source§impl<'de, Position, NonNegativeLengthPercentage> Deserialize<'de> for Circle<Position, NonNegativeLengthPercentage>where
Position: Deserialize<'de>,
NonNegativeLengthPercentage: Deserialize<'de>,
impl<'de, Position, NonNegativeLengthPercentage> Deserialize<'de> for Circle<Position, NonNegativeLengthPercentage>where
Position: Deserialize<'de>,
NonNegativeLengthPercentage: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<Position, NonNegativeLengthPercentage> MallocSizeOf for Circle<Position, NonNegativeLengthPercentage>where
Position: MallocSizeOf,
NonNegativeLengthPercentage: MallocSizeOf,
impl<Position, NonNegativeLengthPercentage> MallocSizeOf for Circle<Position, NonNegativeLengthPercentage>where
Position: MallocSizeOf,
NonNegativeLengthPercentage: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl<Position: PartialEq, NonNegativeLengthPercentage: PartialEq> PartialEq for Circle<Position, NonNegativeLengthPercentage>
impl<Position: PartialEq, NonNegativeLengthPercentage: PartialEq> PartialEq for Circle<Position, NonNegativeLengthPercentage>
source§impl<Position, NonNegativeLengthPercentage> Serialize for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> Serialize for Circle<Position, NonNegativeLengthPercentage>
source§impl<Position, NonNegativeLengthPercentage> SpecifiedValueInfo for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> SpecifiedValueInfo for Circle<Position, NonNegativeLengthPercentage>
source§const SUPPORTED_TYPES: u8 = 0u8
const SUPPORTED_TYPES: u8 = 0u8
Supported CssTypes by the given value type. Read more
source§impl<Position, NonNegativeLengthPercentage> ToAnimatedValue for Circle<Position, NonNegativeLengthPercentage>where
Position: ToAnimatedValue,
NonNegativeLengthPercentage: ToAnimatedValue,
impl<Position, NonNegativeLengthPercentage> ToAnimatedValue for Circle<Position, NonNegativeLengthPercentage>where
Position: ToAnimatedValue,
NonNegativeLengthPercentage: ToAnimatedValue,
§type AnimatedValue = Circle<<Position as ToAnimatedValue>::AnimatedValue, <NonNegativeLengthPercentage as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = Circle<<Position as ToAnimatedValue>::AnimatedValue, <NonNegativeLengthPercentage as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<Position, NonNegativeLengthPercentage> ToComputedValue for Circle<Position, NonNegativeLengthPercentage>where
Position: ToComputedValue,
NonNegativeLengthPercentage: ToComputedValue,
impl<Position, NonNegativeLengthPercentage> ToComputedValue for Circle<Position, NonNegativeLengthPercentage>where
Position: ToComputedValue,
NonNegativeLengthPercentage: ToComputedValue,
§type ComputedValue = Circle<<Position as ToComputedValue>::ComputedValue, <NonNegativeLengthPercentage as ToComputedValue>::ComputedValue>
type ComputedValue = Circle<<Position as ToComputedValue>::ComputedValue, <NonNegativeLengthPercentage as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<Position, NonNegativeLengthPercentage> ToCss for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> ToCss for Circle<Position, NonNegativeLengthPercentage>
source§impl<Position, NonNegativeLengthPercentage> ToResolvedValue for Circle<Position, NonNegativeLengthPercentage>where
Position: ToResolvedValue,
NonNegativeLengthPercentage: ToResolvedValue,
impl<Position, NonNegativeLengthPercentage> ToResolvedValue for Circle<Position, NonNegativeLengthPercentage>where
Position: ToResolvedValue,
NonNegativeLengthPercentage: ToResolvedValue,
§type ResolvedValue = Circle<<Position as ToResolvedValue>::ResolvedValue, <NonNegativeLengthPercentage as ToResolvedValue>::ResolvedValue>
type ResolvedValue = Circle<<Position as ToResolvedValue>::ResolvedValue, <NonNegativeLengthPercentage as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
source§impl<Position, NonNegativeLengthPercentage> ToShmem for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> ToShmem for Circle<Position, NonNegativeLengthPercentage>
impl<Position: Copy, NonNegativeLengthPercentage: Copy> Copy for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> StructuralPartialEq for Circle<Position, NonNegativeLengthPercentage>
Auto Trait Implementations§
impl<Position, NonNegativeLengthPercentage> Freeze for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> RefUnwindSafe for Circle<Position, NonNegativeLengthPercentage>where
Position: RefUnwindSafe,
NonNegativeLengthPercentage: RefUnwindSafe,
impl<Position, NonNegativeLengthPercentage> Send for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> Sync for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> Unpin for Circle<Position, NonNegativeLengthPercentage>
impl<Position, NonNegativeLengthPercentage> UnwindSafe for Circle<Position, NonNegativeLengthPercentage>where
Position: UnwindSafe,
NonNegativeLengthPercentage: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert