pub type SVGWidth = GenericSVGLength<NonNegativeLengthPercentage>;
Expand description
An non-negative wrapper of SVGLength.
Aliased Type§
enum SVGWidth {
LengthPercentage(NonNegative<LengthPercentage>),
ContextValue,
}
Variants§
LengthPercentage(NonNegative<LengthPercentage>)
<length> | <percentage> | <number>
ContextValue
context-value
Implementations§
Trait Implementations
Source§impl<L> Animate for GenericSVGLength<L>where
L: Animate,
impl<L> Animate for GenericSVGLength<L>where
L: Animate,
Source§impl<L: Clone> Clone for GenericSVGLength<L>
impl<L: Clone> Clone for GenericSVGLength<L>
Source§fn clone(&self) -> GenericSVGLength<L>
fn clone(&self) -> GenericSVGLength<L>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<L> ComputeSquaredDistance for GenericSVGLength<L>where
L: ComputeSquaredDistance,
impl<L> ComputeSquaredDistance for GenericSVGLength<L>where
L: ComputeSquaredDistance,
Source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
Source§impl<L: Debug> Debug for GenericSVGLength<L>
impl<L: Debug> Debug for GenericSVGLength<L>
Source§impl<L> MallocSizeOf for GenericSVGLength<L>where
L: MallocSizeOf,
impl<L> MallocSizeOf for GenericSVGLength<L>where
L: MallocSizeOf,
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Source§impl<L: PartialEq> PartialEq for GenericSVGLength<L>
impl<L: PartialEq> PartialEq for GenericSVGLength<L>
Source§impl<L> SpecifiedValueInfo for GenericSVGLength<L>where
L: SpecifiedValueInfo,
impl<L> SpecifiedValueInfo for GenericSVGLength<L>where
L: SpecifiedValueInfo,
Source§const SUPPORTED_TYPES: u8
const SUPPORTED_TYPES: u8
Supported CssTypes by the given value type. Read more
Source§impl<L> ToAnimatedValue for GenericSVGLength<L>where
L: ToAnimatedValue,
impl<L> ToAnimatedValue for GenericSVGLength<L>where
L: ToAnimatedValue,
Source§type AnimatedValue = GenericSVGLength<<L as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericSVGLength<<L as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
Source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
Source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
Source§impl<L> ToAnimatedZero for GenericSVGLength<L>where
L: ToAnimatedZero,
impl<L> ToAnimatedZero for GenericSVGLength<L>where
L: ToAnimatedZero,
Source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
Source§impl<L> ToComputedValue for GenericSVGLength<L>where
L: ToComputedValue,
impl<L> ToComputedValue for GenericSVGLength<L>where
L: ToComputedValue,
Source§type ComputedValue = GenericSVGLength<<L as ToComputedValue>::ComputedValue>
type ComputedValue = GenericSVGLength<<L as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
Source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
Source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.Source§impl<L> ToCss for GenericSVGLength<L>where
L: ToCss,
impl<L> ToCss for GenericSVGLength<L>where
L: ToCss,
Source§impl<L> ToResolvedValue for GenericSVGLength<L>where
L: ToResolvedValue,
impl<L> ToResolvedValue for GenericSVGLength<L>where
L: ToResolvedValue,
Source§type ResolvedValue = GenericSVGLength<<L as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericSVGLength<<L as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
Source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
Source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.