struct XRWindow {
winit_window: Window,
pose: Rc<XRWindowPose>,
}
Fields§
§winit_window: Window
§pose: Rc<XRWindowPose>
Trait Implementations§
source§impl GlWindow for XRWindow
impl GlWindow for XRWindow
fn get_render_target( &self, device: &mut Device, _context: &mut Context, ) -> GlWindowRenderTarget
fn get_rotation(&self) -> Rotation3D<f32, UnknownUnit, UnknownUnit>
fn get_translation(&self) -> Vector3D<f32, UnknownUnit>
fn get_mode(&self) -> GlWindowMode
fn display_handle(&self) -> DisplayHandle<'_>
Auto Trait Implementations§
impl Freeze for XRWindow
impl !RefUnwindSafe for XRWindow
impl !Send for XRWindow
impl !Sync for XRWindow
impl Unpin for XRWindow
impl !UnwindSafe for XRWindow
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