pub struct App {
opts: Opts,
preferences: Preferences,
servoshell_preferences: ServoShellPreferences,
waker: Box<dyn EventLoopWaker>,
event_loop_proxy: Option<EventLoopProxy<AppEvent>>,
initial_url: ServoUrl,
t_start: Instant,
t: Instant,
state: AppState,
}Fields§
§opts: Opts§preferences: Preferences§servoshell_preferences: ServoShellPreferences§waker: Box<dyn EventLoopWaker>§event_loop_proxy: Option<EventLoopProxy<AppEvent>>§initial_url: ServoUrl§t_start: Instant§t: Instant§state: AppStateImplementations§
Source§impl App
impl App
pub fn new( opts: Opts, preferences: Preferences, servo_shell_preferences: ServoShellPreferences, event_loop: &ServoShellEventLoop, ) -> Self
Sourcepub fn init(&mut self, active_event_loop: Option<&ActiveEventLoop>)
pub fn init(&mut self, active_event_loop: Option<&ActiveEventLoop>)
Initialize Application once event loop start running.
fn create_platform_window( &self, url: Url, active_event_loop: Option<&ActiveEventLoop>, ) -> Rc<dyn PlatformWindow>
pub fn pump_servo_event_loop( &mut self, active_event_loop: Option<&ActiveEventLoop>, ) -> bool
Sourcefn handle_interface_commands_for_window(
&self,
active_event_loop: Option<&ActiveEventLoop>,
state: &Rc<RunningAppState>,
window: &ServoShellWindow,
commands: Vec<UserInterfaceCommand>,
)
fn handle_interface_commands_for_window( &self, active_event_loop: Option<&ActiveEventLoop>, state: &Rc<RunningAppState>, window: &ServoShellWindow, commands: Vec<UserInterfaceCommand>, )
Takes any events generated during egui updates and performs their actions.
Trait Implementations§
Source§impl ApplicationHandler<AppEvent> for App
impl ApplicationHandler<AppEvent> for App
Source§fn resumed(&mut self, event_loop: &ActiveEventLoop)
fn resumed(&mut self, event_loop: &ActiveEventLoop)
Emitted when the application has been resumed. Read more
Source§fn window_event(
&mut self,
event_loop: &ActiveEventLoop,
window_id: WindowId,
window_event: WindowEvent,
)
fn window_event( &mut self, event_loop: &ActiveEventLoop, window_id: WindowId, window_event: WindowEvent, )
Emitted when the OS sends an event to a winit window.
Source§fn user_event(&mut self, event_loop: &ActiveEventLoop, app_event: AppEvent)
fn user_event(&mut self, event_loop: &ActiveEventLoop, app_event: AppEvent)
Emitted when an event is sent from
EventLoopProxy::send_event.Source§fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause)
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause)
Emitted when new events arrive from the OS to be processed. Read more
Source§fn device_event(
&mut self,
event_loop: &ActiveEventLoop,
device_id: DeviceId,
event: DeviceEvent,
)
fn device_event( &mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent, )
Emitted when the OS sends an event to a device.
Source§fn about_to_wait(&mut self, event_loop: &ActiveEventLoop)
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop)
Emitted when the event loop is about to block and wait for new events. Read more
Source§fn suspended(&mut self, event_loop: &ActiveEventLoop)
fn suspended(&mut self, event_loop: &ActiveEventLoop)
Emitted when the application has been suspended. Read more
Source§fn exiting(&mut self, event_loop: &ActiveEventLoop)
fn exiting(&mut self, event_loop: &ActiveEventLoop)
Emitted when the event loop is being shut down. Read more
Source§fn memory_warning(&mut self, event_loop: &ActiveEventLoop)
fn memory_warning(&mut self, event_loop: &ActiveEventLoop)
Emitted when the application has received a memory warning. Read more
Auto Trait Implementations§
impl !Freeze for App
impl !RefUnwindSafe for App
impl !Send for App
impl !Sync for App
impl Unpin for App
impl !UnwindSafe for App
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>
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