pub(crate) struct TexImage3DValidatorResult {
pub(crate) width: u32,
pub(crate) height: u32,
pub(crate) depth: u32,
pub(crate) level: u32,
pub(crate) border: u32,
pub(crate) texture: DomRoot<WebGLTexture>,
pub(crate) target: TexImageTarget,
pub(crate) internal_format: TexFormat,
pub(crate) format: TexFormat,
pub(crate) data_type: TexDataType,
}
Expand description
The validated result of a TexImage2DValidator-validated call.
Fields§
§width: u32
NB: width, height and level are already unsigned after validation.
height: u32
§depth: u32
§level: u32
§border: u32
§texture: DomRoot<WebGLTexture>
§target: TexImageTarget
§internal_format: TexFormat
§format: TexFormat
§data_type: TexDataType
Auto Trait Implementations§
impl Freeze for TexImage3DValidatorResult
impl !RefUnwindSafe for TexImage3DValidatorResult
impl !Send for TexImage3DValidatorResult
impl !Sync for TexImage3DValidatorResult
impl Unpin for TexImage3DValidatorResult
impl !UnwindSafe for TexImage3DValidatorResult
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