pub(crate) struct CommonTexImage2DValidatorResult {
pub(crate) texture: DomRoot<WebGLTexture>,
pub(crate) target: TexImageTarget,
pub(crate) level: u32,
pub(crate) internal_format: TexFormat,
pub(crate) width: u32,
pub(crate) height: u32,
pub(crate) border: u32,
}Fields§
§texture: DomRoot<WebGLTexture>§target: TexImageTarget§level: u32§internal_format: TexFormat§width: u32§height: u32§border: u32Auto Trait Implementations§
impl Freeze for CommonTexImage2DValidatorResult
impl !RefUnwindSafe for CommonTexImage2DValidatorResult
impl !Send for CommonTexImage2DValidatorResult
impl !Sync for CommonTexImage2DValidatorResult
impl Unpin for CommonTexImage2DValidatorResult
impl !UnwindSafe for CommonTexImage2DValidatorResult
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