pub(crate) struct CommonTexImage2DValidatorResult {
pub(crate) texture: DomRoot<WebGLTexture>,
pub(crate) target: TexImageTarget,
pub(crate) level: u32,
pub(crate) internal_format: TexFormat,
pub(crate) width: u32,
pub(crate) height: u32,
pub(crate) border: u32,
}Fields§
§texture: DomRoot<WebGLTexture>§target: TexImageTarget§level: u32§internal_format: TexFormat§width: u32§height: u32§border: u32Auto Trait Implementations§
impl Freeze for CommonTexImage2DValidatorResult
impl !RefUnwindSafe for CommonTexImage2DValidatorResult
impl !Send for CommonTexImage2DValidatorResult
impl !Sync for CommonTexImage2DValidatorResult
impl Unpin for CommonTexImage2DValidatorResult
impl UnsafeUnpin for CommonTexImage2DValidatorResult
impl !UnwindSafe for CommonTexImage2DValidatorResult
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