#[repr(C)]pub(crate) struct OffscreenCanvasRenderingContext2D {
context: CanvasRenderingContext2D,
}
Fields§
§context: CanvasRenderingContext2D
Implementations§
Source§impl OffscreenCanvasRenderingContext2D
impl OffscreenCanvasRenderingContext2D
fn new_inherited( global: &GlobalScope, canvas: &OffscreenCanvas, ) -> OffscreenCanvasRenderingContext2D
pub(crate) fn new( global: &GlobalScope, canvas: &OffscreenCanvas, can_gc: CanGc, ) -> DomRoot<OffscreenCanvasRenderingContext2D>
pub(crate) fn set_canvas_bitmap_dimensions(&self, size: Size2D<u64>)
pub(crate) fn send_canvas_2d_msg(&self, msg: Canvas2dMsg)
pub(crate) fn origin_is_clean(&self) -> bool
pub(crate) fn get_image_data(&self) -> Option<Snapshot>
Trait Implementations§
Source§impl DomObjectWrap<DomTypeHolder> for OffscreenCanvasRenderingContext2D
impl DomObjectWrap<DomTypeHolder> for OffscreenCanvasRenderingContext2D
Source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {script_bindings::codegen::GenericBindings::OffscreenCanvasRenderingContext2DBinding::Wrap::<dom::bindings::codegen::DomTypeHolder::DomTypeHolder> as for<'a, 'b> unsafe fn(script_bindings::script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::offscreencanvasrenderingcontext2d::OffscreenCanvasRenderingContext2D>, script_bindings::script_runtime::CanGc) -> script_bindings::root::Root<script_bindings::root::Dom<dom::offscreencanvasrenderingcontext2d::OffscreenCanvasRenderingContext2D>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {script_bindings::codegen::GenericBindings::OffscreenCanvasRenderingContext2DBinding::Wrap::<dom::bindings::codegen::DomTypeHolder::DomTypeHolder> as for<'a, 'b> unsafe fn(script_bindings::script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::offscreencanvasrenderingcontext2d::OffscreenCanvasRenderingContext2D>, script_bindings::script_runtime::CanGc) -> script_bindings::root::Root<script_bindings::root::Dom<dom::offscreencanvasrenderingcontext2d::OffscreenCanvasRenderingContext2D>>}
Function pointer to the general wrap function type
Source§impl HasParent for OffscreenCanvasRenderingContext2D
impl HasParent for OffscreenCanvasRenderingContext2D
Source§fn as_parent(&self) -> &CanvasRenderingContext2D
fn as_parent(&self) -> &CanvasRenderingContext2D
This is used in a type assertion to ensure that the source and webidls agree as to what the parent type is
type Parent = CanvasRenderingContext2D
Source§impl MallocSizeOf for OffscreenCanvasRenderingContext2D
impl MallocSizeOf for OffscreenCanvasRenderingContext2D
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Source§impl OffscreenCanvasRenderingContext2DMethods<DomTypeHolder> for OffscreenCanvasRenderingContext2D
impl OffscreenCanvasRenderingContext2DMethods<DomTypeHolder> for OffscreenCanvasRenderingContext2D
Source§fn SetLineDash(&self, segments: Vec<f64>)
fn SetLineDash(&self, segments: Vec<f64>)
Source§fn GetLineDash(&self) -> Vec<f64>
fn GetLineDash(&self) -> Vec<f64>
Source§fn LineDashOffset(&self) -> f64
fn LineDashOffset(&self) -> f64
Source§fn SetLineDashOffset(&self, offset: f64)
fn SetLineDashOffset(&self, offset: f64)
fn Canvas(&self) -> DomRoot<OffscreenCanvas>
fn FillRect(&self, x: f64, y: f64, width: f64, height: f64)
fn ClearRect(&self, x: f64, y: f64, width: f64, height: f64)
fn StrokeRect(&self, x: f64, y: f64, width: f64, height: f64)
fn ShadowOffsetX(&self) -> f64
fn SetShadowOffsetX(&self, value: f64)
fn ShadowOffsetY(&self) -> f64
fn SetShadowOffsetY(&self, value: f64)
fn ShadowBlur(&self) -> f64
fn SetShadowBlur(&self, value: f64)
fn ShadowColor(&self) -> DOMString
fn SetShadowColor(&self, value: DOMString, can_gc: CanGc)
fn StrokeStyle(&self) -> StringOrCanvasGradientOrCanvasPattern<DomTypeHolder>
fn SetStrokeStyle( &self, value: StringOrCanvasGradientOrCanvasPattern<DomTypeHolder>, can_gc: CanGc, )
fn FillStyle(&self) -> StringOrCanvasGradientOrCanvasPattern<DomTypeHolder>
fn SetFillStyle( &self, value: StringOrCanvasGradientOrCanvasPattern<DomTypeHolder>, can_gc: CanGc, )
fn CreateLinearGradient( &self, x0: Finite<f64>, y0: Finite<f64>, x1: Finite<f64>, y1: Finite<f64>, can_gc: CanGc, ) -> DomRoot<CanvasGradient>
fn CreateRadialGradient( &self, x0: Finite<f64>, y0: Finite<f64>, r0: Finite<f64>, x1: Finite<f64>, y1: Finite<f64>, r1: Finite<f64>, can_gc: CanGc, ) -> Fallible<DomRoot<CanvasGradient>>
fn CreatePattern( &self, image: CanvasImageSource<DomTypeHolder>, repetition: DOMString, can_gc: CanGc, ) -> Fallible<Option<DomRoot<CanvasPattern>>>
fn Save(&self)
fn Restore(&self)
fn GlobalAlpha(&self) -> f64
fn SetGlobalAlpha(&self, alpha: f64)
fn GlobalCompositeOperation(&self) -> DOMString
fn SetGlobalCompositeOperation(&self, op_str: DOMString)
fn ImageSmoothingEnabled(&self) -> bool
fn SetImageSmoothingEnabled(&self, value: bool)
fn FillText( &self, text: DOMString, x: f64, y: f64, max_width: Option<f64>, can_gc: CanGc, )
fn MeasureText(&self, text: DOMString, can_gc: CanGc) -> DomRoot<TextMetrics>
fn Font(&self) -> DOMString
fn SetFont(&self, value: DOMString, can_gc: CanGc)
fn TextAlign(&self) -> CanvasTextAlign
fn SetTextAlign(&self, value: CanvasTextAlign)
fn TextBaseline(&self) -> CanvasTextBaseline
fn SetTextBaseline(&self, value: CanvasTextBaseline)
fn Direction(&self) -> CanvasDirection
fn SetDirection(&self, value: CanvasDirection)
fn LineWidth(&self) -> f64
fn SetLineWidth(&self, width: f64)
fn LineCap(&self) -> CanvasLineCap
fn SetLineCap(&self, cap: CanvasLineCap)
fn LineJoin(&self) -> CanvasLineJoin
fn SetLineJoin(&self, join: CanvasLineJoin)
fn MiterLimit(&self) -> f64
fn SetMiterLimit(&self, limit: f64)
fn CreateImageData( &self, sw: i32, sh: i32, can_gc: CanGc, ) -> Fallible<DomRoot<ImageData>>
fn CreateImageData_( &self, imagedata: &ImageData, can_gc: CanGc, ) -> Fallible<DomRoot<ImageData>>
fn GetImageData( &self, sx: i32, sy: i32, sw: i32, sh: i32, can_gc: CanGc, ) -> Fallible<DomRoot<ImageData>>
fn PutImageData(&self, imagedata: &ImageData, dx: i32, dy: i32)
fn PutImageData_( &self, imagedata: &ImageData, dx: i32, dy: i32, dirty_x: i32, dirty_y: i32, dirty_width: i32, dirty_height: i32, )
fn DrawImage( &self, image: CanvasImageSource<DomTypeHolder>, dx: f64, dy: f64, ) -> ErrorResult
fn DrawImage_( &self, image: CanvasImageSource<DomTypeHolder>, dx: f64, dy: f64, dw: f64, dh: f64, ) -> ErrorResult
fn DrawImage__( &self, image: CanvasImageSource<DomTypeHolder>, sx: f64, sy: f64, sw: f64, sh: f64, dx: f64, dy: f64, dw: f64, dh: f64, ) -> ErrorResult
fn BeginPath(&self)
fn Fill(&self, fill_rule: CanvasFillRule)
fn Fill_(&self, path: &Path2D, fill_rule: CanvasFillRule)
fn Stroke(&self)
fn Stroke_(&self, path: &Path2D)
fn Clip(&self, fill_rule: CanvasFillRule)
fn Clip_(&self, path: &Path2D, fill_rule: CanvasFillRule)
fn IsPointInPath(&self, x: f64, y: f64, fill_rule: CanvasFillRule) -> bool
fn IsPointInPath_( &self, path: &Path2D, x: f64, y: f64, fill_rule: CanvasFillRule, ) -> bool
fn Scale(&self, x: f64, y: f64)
fn Rotate(&self, angle: f64)
fn Translate(&self, x: f64, y: f64)
fn Transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64)
fn GetTransform(&self, can_gc: CanGc) -> DomRoot<DOMMatrix>
fn SetTransform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64)
fn ResetTransform(&self)
fn ClosePath(&self)
fn MoveTo(&self, x: f64, y: f64)
fn LineTo(&self, x: f64, y: f64)
fn Rect(&self, x: f64, y: f64, width: f64, height: f64)
fn QuadraticCurveTo(&self, cpx: f64, cpy: f64, x: f64, y: f64)
fn BezierCurveTo( &self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, x: f64, y: f64, )
fn Arc( &self, x: f64, y: f64, r: f64, start: f64, end: f64, ccw: bool, ) -> ErrorResult
fn ArcTo( &self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, r: f64, ) -> ErrorResult
fn Ellipse( &self, x: f64, y: f64, rx: f64, ry: f64, rotation: f64, start: f64, end: f64, ccw: bool, ) -> ErrorResult
impl Eq for OffscreenCanvasRenderingContext2D
Auto Trait Implementations§
impl !Freeze for OffscreenCanvasRenderingContext2D
impl !RefUnwindSafe for OffscreenCanvasRenderingContext2D
impl !Send for OffscreenCanvasRenderingContext2D
impl !Sync for OffscreenCanvasRenderingContext2D
impl Unpin for OffscreenCanvasRenderingContext2D
impl !UnwindSafe for OffscreenCanvasRenderingContext2D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<D, T> DomGlobalGeneric<D> for T
impl<D, T> DomGlobalGeneric<D> for T
Source§fn global_(&self, realm: InRealm<'_>) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
fn global_(&self, realm: InRealm<'_>) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
Returns the [
GlobalScope
] of the realm that the DomObject
was created in. If this
object is a Node
, this will be different from it’s owning Document
if adopted by. For
Node
s it’s almost always better to use NodeTraits::owning_global
.Source§fn global(&self) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
fn global(&self) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
Returns the [
GlobalScope
] of the realm that the DomObject
was created in. If this
object is a Node
, this will be different from it’s owning Document
if adopted by. For
Node
s it’s almost always better to use NodeTraits::owning_global
.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<T> Filterable for T
impl<T> Filterable for T
Source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
Source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
Source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
Source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert