struct HapticEffectListener {
task_source: SendableTaskSource,
context: Trusted<GamepadHapticActuator>,
}
Fields§
§task_source: SendableTaskSource
§context: Trusted<GamepadHapticActuator>
Implementations§
Source§impl HapticEffectListener
impl HapticEffectListener
fn handle_stopped(&self, stopped_successfully: bool)
fn handle_completed(&self, completed_successfully: bool)
Auto Trait Implementations§
impl Freeze for HapticEffectListener
impl !RefUnwindSafe for HapticEffectListener
impl Send for HapticEffectListener
impl !Sync for HapticEffectListener
impl Unpin for HapticEffectListener
impl !UnwindSafe for HapticEffectListener
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Source§fn filterable(
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