struct ConsoleTable {
columns: Vec<String>,
rows: Vec<TableRow>,
}Fields§
§columns: Vec<String>Column names in first-seen order (or the order given by properties).
rows: Vec<TableRow>Implementations§
Trait Implementations§
Source§impl Default for ConsoleTable
impl Default for ConsoleTable
Source§fn default() -> ConsoleTable
fn default() -> ConsoleTable
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ConsoleTable
impl RefUnwindSafe for ConsoleTable
impl Send for ConsoleTable
impl Sync for ConsoleTable
impl Unpin for ConsoleTable
impl UnsafeUnpin for ConsoleTable
impl UnwindSafe for ConsoleTable
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
Source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
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Source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
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