Enum script::dom::bindings::codegen::InheritTypes::WebGLObjectTypeId
source · pub enum WebGLObjectTypeId {
WebGLBuffer,
WebGLFramebuffer,
WebGLProgram,
WebGLQuery,
WebGLRenderbuffer,
WebGLSampler,
WebGLShader,
WebGLSync,
WebGLTexture,
WebGLTransformFeedback,
WebGLVertexArrayObject,
WebGLVertexArrayObjectOES,
}
Variants§
WebGLBuffer
WebGLFramebuffer
WebGLProgram
WebGLQuery
WebGLRenderbuffer
WebGLSampler
WebGLShader
WebGLSync
WebGLTexture
WebGLTransformFeedback
WebGLVertexArrayObject
WebGLVertexArrayObjectOES
Trait Implementations§
source§impl Clone for WebGLObjectTypeId
impl Clone for WebGLObjectTypeId
source§fn clone(&self) -> WebGLObjectTypeId
fn clone(&self) -> WebGLObjectTypeId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WebGLObjectTypeId
impl Debug for WebGLObjectTypeId
source§impl PartialEq<WebGLObjectTypeId> for WebGLObjectTypeId
impl PartialEq<WebGLObjectTypeId> for WebGLObjectTypeId
source§fn eq(&self, other: &WebGLObjectTypeId) -> bool
fn eq(&self, other: &WebGLObjectTypeId) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for WebGLObjectTypeId
impl StructuralPartialEq for WebGLObjectTypeId
Auto Trait Implementations§
impl RefUnwindSafe for WebGLObjectTypeId
impl Send for WebGLObjectTypeId
impl Sync for WebGLObjectTypeId
impl Unpin for WebGLObjectTypeId
impl UnwindSafe for WebGLObjectTypeId
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert