Constants§
- ALPHA 🔒
- ALWAYS 🔒
- BACK 🔒
- BLEND 🔒
- BOOL 🔒
- BYTE 🔒
- CCW 🔒
- COLOR 🔒
- CW 🔒
- DECR 🔒
- DEPTH 🔒
- DITHER 🔒
- EQUAL 🔒
- FASTEST 🔒
- FLOAT 🔒
- FRONT 🔒
- FUNC_
ADD 🔒 - GEQUAL 🔒
- GREATER 🔒
- HIGH_
INT 🔒 - INCR 🔒
- INT 🔒
- INT_
VEC2 🔒 - INT_
VEC3 🔒 - INT_
VEC4 🔒 - INVERT 🔒
- KEEP 🔒
- LEQUAL 🔒
- LESS 🔒
- LINEAR 🔒
- LINES 🔒
- LOW_INT 🔒
- MAX 🔒
- MIN 🔒
- NEAREST 🔒
- NEVER 🔒
- NICEST 🔒
- NONE 🔒
- NOTEQUAL 🔒
- NO_
ERROR 🔒 - ONE 🔒
- POINTS 🔒
- R8 🔒
- R8I 🔒
- R8UI 🔒
- R8_
SNORM 🔒 - R16F 🔒
- R16I 🔒
- R16UI 🔒
- R32F 🔒
- R32I 🔒
- R32UI 🔒
- RED 🔒
- RED_
BITS 🔒 - RENDERER 🔒
- REPEAT 🔒
- REPLACE 🔒
- RG 🔒
- RG8 🔒
- RG8I 🔒
- RG8UI 🔒
- RG16F 🔒
- RG16I 🔒
- RG16UI 🔒
- RG32F 🔒
- RG32I 🔒
- RG32UI 🔒
- RGB 🔒
- RGB8 🔒
- RGB5_A1 🔒
- RGB8I 🔒
- RGB8UI 🔒
- RGB9_E5 🔒
- RGB10_
A2 🔒 - RGB16F 🔒
- RGB16I 🔒
- RGB16UI 🔒
- RGB32F 🔒
- RGB32I 🔒
- RGB32UI 🔒
- RGB565 🔒
- RGBA 🔒
- RGBA4 🔒
- RGBA8 🔒
- RGBA8I 🔒
- RGBA8UI 🔒
- RGBA16F 🔒
- RGBA16I 🔒
- RGBA16UI 🔒
- RGBA32F 🔒
- RGBA32I 🔒
- RGBA32UI 🔒
- SAMPLES 🔒
- SHORT 🔒
- SIGNALED 🔒
- SRGB 🔒
- SRGB8 🔒
- STENCIL 🔒
- TEXTURE 🔒
- TEXTUR
E0 🔒 - TEXTUR
E1 🔒 - TEXTUR
E2 🔒 - TEXTUR
E3 🔒 - TEXTUR
E4 🔒 - TEXTUR
E5 🔒 - TEXTUR
E6 🔒 - TEXTUR
E7 🔒 - TEXTUR
E8 🔒 - TEXTUR
E9 🔒 - VENDOR 🔒
- VERSION 🔒
- VIEWPORT 🔒
- ZERO 🔒