pub(crate) trait PannerNodeMethods<D: DomTypes> {
Show 25 methods // Required methods fn PanningModel(&self) -> PanningModelType; fn SetPanningModel(&self, value: PanningModelType); fn PositionX(&self) -> DomRoot<D::AudioParam>; fn PositionY(&self) -> DomRoot<D::AudioParam>; fn PositionZ(&self) -> DomRoot<D::AudioParam>; fn OrientationX(&self) -> DomRoot<D::AudioParam>; fn OrientationY(&self) -> DomRoot<D::AudioParam>; fn OrientationZ(&self) -> DomRoot<D::AudioParam>; fn DistanceModel(&self) -> DistanceModelType; fn SetDistanceModel(&self, value: DistanceModelType); fn RefDistance(&self) -> Finite<f64>; fn SetRefDistance(&self, value: Finite<f64>) -> ErrorResult; fn MaxDistance(&self) -> Finite<f64>; fn SetMaxDistance(&self, value: Finite<f64>) -> ErrorResult; fn RolloffFactor(&self) -> Finite<f64>; fn SetRolloffFactor(&self, value: Finite<f64>) -> ErrorResult; fn ConeInnerAngle(&self) -> Finite<f64>; fn SetConeInnerAngle(&self, value: Finite<f64>); fn ConeOuterAngle(&self) -> Finite<f64>; fn SetConeOuterAngle(&self, value: Finite<f64>); fn ConeOuterGain(&self) -> Finite<f64>; fn SetConeOuterGain(&self, value: Finite<f64>) -> ErrorResult; fn SetPosition(&self, x: Finite<f32>, y: Finite<f32>, z: Finite<f32>); fn SetOrientation(&self, x: Finite<f32>, y: Finite<f32>, z: Finite<f32>); fn Constructor( global: &D::Window, proto: Option<HandleObject<'_>>, can_gc: CanGc, context: &D::BaseAudioContext, options: &PannerOptions, ) -> Fallible<DomRoot<D::PannerNode>>;
}

Required Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§