Trait OESVertexArrayObjectMethods
Source pub trait OESVertexArrayObjectMethods<D>{
// Required methods
fn CreateVertexArrayOES(
&self,
) -> Option<Root<Dom<<D as DomTypes>::WebGLVertexArrayObjectOES>>>;
fn DeleteVertexArrayOES(
&self,
arrayObject: Option<&<D as DomTypes>::WebGLVertexArrayObjectOES>,
);
fn IsVertexArrayOES(
&self,
arrayObject: Option<&<D as DomTypes>::WebGLVertexArrayObjectOES>,
) -> bool;
fn BindVertexArrayOES(
&self,
arrayObject: Option<&<D as DomTypes>::WebGLVertexArrayObjectOES>,
);
}