pub(crate) trait OESVertexArrayObjectMethods<D: DomTypes> {
// Required methods
fn CreateVertexArrayOES(
&self,
) -> Option<DomRoot<D::WebGLVertexArrayObjectOES>>;
fn DeleteVertexArrayOES(
&self,
arrayObject: Option<&D::WebGLVertexArrayObjectOES>,
);
fn IsVertexArrayOES(
&self,
arrayObject: Option<&D::WebGLVertexArrayObjectOES>,
) -> bool;
fn BindVertexArrayOES(
&self,
arrayObject: Option<&D::WebGLVertexArrayObjectOES>,
);
}