pub trait AnalyserNodeMethods<D>where
D: DomTypes,{
Show 14 methods
// Required methods
fn GetFloatFrequencyData(
&self,
array: CustomAutoRooterGuard<'_, TypedArray<Float32, *mut JSObject>>,
);
fn GetByteFrequencyData(
&self,
array: CustomAutoRooterGuard<'_, TypedArray<Uint8, *mut JSObject>>,
);
fn GetFloatTimeDomainData(
&self,
array: CustomAutoRooterGuard<'_, TypedArray<Float32, *mut JSObject>>,
);
fn GetByteTimeDomainData(
&self,
array: CustomAutoRooterGuard<'_, TypedArray<Uint8, *mut JSObject>>,
);
fn FftSize(&self) -> u32;
fn SetFftSize(&self, value: u32) -> Result<(), Error>;
fn FrequencyBinCount(&self) -> u32;
fn MinDecibels(&self) -> Finite<f64>;
fn SetMinDecibels(&self, value: Finite<f64>) -> Result<(), Error>;
fn MaxDecibels(&self) -> Finite<f64>;
fn SetMaxDecibels(&self, value: Finite<f64>) -> Result<(), Error>;
fn SmoothingTimeConstant(&self) -> Finite<f64>;
fn SetSmoothingTimeConstant(&self, value: Finite<f64>) -> Result<(), Error>;
fn Constructor(
global: &<D as DomTypes>::Window,
proto: Option<Handle<'_, *mut JSObject>>,
can_gc: CanGc,
context: &<D as DomTypes>::BaseAudioContext,
options: &AnalyserOptions,
) -> Result<Root<Dom<<D as DomTypes>::AnalyserNode>>, Error>;
}
Required Methods§
fn GetFloatFrequencyData( &self, array: CustomAutoRooterGuard<'_, TypedArray<Float32, *mut JSObject>>, )
fn GetByteFrequencyData( &self, array: CustomAutoRooterGuard<'_, TypedArray<Uint8, *mut JSObject>>, )
fn GetFloatTimeDomainData( &self, array: CustomAutoRooterGuard<'_, TypedArray<Float32, *mut JSObject>>, )
fn GetByteTimeDomainData( &self, array: CustomAutoRooterGuard<'_, TypedArray<Uint8, *mut JSObject>>, )
fn FftSize(&self) -> u32
fn SetFftSize(&self, value: u32) -> Result<(), Error>
fn FrequencyBinCount(&self) -> u32
fn MinDecibels(&self) -> Finite<f64>
fn SetMinDecibels(&self, value: Finite<f64>) -> Result<(), Error>
fn MaxDecibels(&self) -> Finite<f64>
fn SetMaxDecibels(&self, value: Finite<f64>) -> Result<(), Error>
fn SmoothingTimeConstant(&self) -> Finite<f64>
fn SetSmoothingTimeConstant(&self, value: Finite<f64>) -> Result<(), Error>
fn Constructor( global: &<D as DomTypes>::Window, proto: Option<Handle<'_, *mut JSObject>>, can_gc: CanGc, context: &<D as DomTypes>::BaseAudioContext, options: &AnalyserOptions, ) -> Result<Root<Dom<<D as DomTypes>::AnalyserNode>>, Error>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.