pub trait AnalyserNodeMethods<D>where
    D: DomTypes,{
Show 14 methods
    // Required methods
    fn GetFloatFrequencyData(
        &self,
        array: CustomAutoRooterGuard<'_, TypedArray<Float32, *mut JSObject>>,
    );
    fn GetByteFrequencyData(
        &self,
        array: CustomAutoRooterGuard<'_, TypedArray<Uint8, *mut JSObject>>,
    );
    fn GetFloatTimeDomainData(
        &self,
        array: CustomAutoRooterGuard<'_, TypedArray<Float32, *mut JSObject>>,
    );
    fn GetByteTimeDomainData(
        &self,
        array: CustomAutoRooterGuard<'_, TypedArray<Uint8, *mut JSObject>>,
    );
    fn FftSize(&self) -> u32;
    fn SetFftSize(&self, value: u32) -> Result<(), Error>;
    fn FrequencyBinCount(&self) -> u32;
    fn MinDecibels(&self) -> Finite<f64>;
    fn SetMinDecibels(&self, value: Finite<f64>) -> Result<(), Error>;
    fn MaxDecibels(&self) -> Finite<f64>;
    fn SetMaxDecibels(&self, value: Finite<f64>) -> Result<(), Error>;
    fn SmoothingTimeConstant(&self) -> Finite<f64>;
    fn SetSmoothingTimeConstant(&self, value: Finite<f64>) -> Result<(), Error>;
    fn Constructor(
        global: &<D as DomTypes>::Window,
        proto: Option<Handle<'_, *mut JSObject>>,
        can_gc: CanGc,
        context: &<D as DomTypes>::BaseAudioContext,
        options: &AnalyserOptions,
    ) -> Result<Root<Dom<<D as DomTypes>::AnalyserNode>>, Error>;
}Required Methods§
fn GetFloatFrequencyData( &self, array: CustomAutoRooterGuard<'_, TypedArray<Float32, *mut JSObject>>, )
fn GetByteFrequencyData( &self, array: CustomAutoRooterGuard<'_, TypedArray<Uint8, *mut JSObject>>, )
fn GetFloatTimeDomainData( &self, array: CustomAutoRooterGuard<'_, TypedArray<Float32, *mut JSObject>>, )
fn GetByteTimeDomainData( &self, array: CustomAutoRooterGuard<'_, TypedArray<Uint8, *mut JSObject>>, )
fn FftSize(&self) -> u32
fn SetFftSize(&self, value: u32) -> Result<(), Error>
fn FrequencyBinCount(&self) -> u32
fn MinDecibels(&self) -> Finite<f64>
fn SetMinDecibels(&self, value: Finite<f64>) -> Result<(), Error>
fn MaxDecibels(&self) -> Finite<f64>
fn SetMaxDecibels(&self, value: Finite<f64>) -> Result<(), Error>
fn SmoothingTimeConstant(&self) -> Finite<f64>
fn SetSmoothingTimeConstant(&self, value: Finite<f64>) -> Result<(), Error>
fn Constructor( global: &<D as DomTypes>::Window, proto: Option<Handle<'_, *mut JSObject>>, can_gc: CanGc, context: &<D as DomTypes>::BaseAudioContext, options: &AnalyserOptions, ) -> Result<Root<Dom<<D as DomTypes>::AnalyserNode>>, Error>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.