pub trait WindowMethods {
Show 254 methods // Required methods fn Window(&self) -> Root<Dom<WindowProxy>>; fn Self_(&self) -> Root<Dom<WindowProxy>>; fn Document(&self) -> Root<Dom<Document>>; fn Name(&self) -> DOMString; fn SetName(&self, value: DOMString); fn Location(&self) -> Root<Dom<Location>>; fn History(&self) -> Root<Dom<History>>; fn CustomElements(&self) -> Root<Dom<CustomElementRegistry>>; fn Status(&self) -> DOMString; fn SetStatus(&self, value: DOMString); fn Close(&self); fn Closed(&self) -> bool; fn Stop(&self); fn Frames(&self) -> Root<Dom<WindowProxy>>; fn Length(&self) -> u32; fn GetTop(&self) -> Option<Root<Dom<WindowProxy>>>; fn Opener(&self, cx: SafeJSContext, _comp: InRealm<'_>) -> JSVal; fn SetOpener(&self, cx: SafeJSContext, value: HandleValue<'_>); fn GetParent(&self) -> Option<Root<Dom<WindowProxy>>>; fn GetFrameElement(&self) -> Option<Root<Dom<Element>>>; fn Open( &self, url: USVString, target: DOMString, features: DOMString ) -> Result<Option<Root<Dom<WindowProxy>>>, Error>; fn Navigator(&self) -> Root<Dom<Navigator>>; fn Alert(&self, message: DOMString); fn Alert_(&self); fn Confirm(&self, message: DOMString) -> bool; fn Prompt( &self, message: DOMString, default: DOMString ) -> Option<DOMString>; fn RequestAnimationFrame(&self, callback: Rc<FrameRequestCallback>) -> u32; fn CancelAnimationFrame(&self, handle: u32); fn PostMessage( &self, cx: SafeJSContext, message: HandleValue<'_>, targetOrigin: USVString, transfer: CustomAutoRooterGuard<'_, Vec<*mut JSObject>> ) -> Result<(), Error>; fn PostMessage_( &self, cx: SafeJSContext, message: HandleValue<'_>, options: RootedTraceableBox<WindowPostMessageOptions> ) -> Result<(), Error>; fn CaptureEvents(&self); fn ReleaseEvents(&self); fn GetComputedStyle( &self, elt: &Element, pseudoElt: Option<DOMString> ) -> Root<Dom<CSSStyleDeclaration>>; fn MatchMedia(&self, query: DOMString) -> Root<Dom<MediaQueryList>>; fn Screen(&self) -> Root<Dom<Screen>>; fn MoveTo(&self, x: i32, y: i32); fn MoveBy(&self, x: i32, y: i32); fn ResizeTo(&self, x: i32, y: i32); fn ResizeBy(&self, x: i32, y: i32); fn InnerWidth(&self) -> i32; fn InnerHeight(&self) -> i32; fn ScrollX(&self) -> i32; fn PageXOffset(&self) -> i32; fn ScrollY(&self) -> i32; fn PageYOffset(&self) -> i32; fn Scroll(&self, options: &ScrollToOptions); fn Scroll_(&self, x: f64, y: f64); fn ScrollTo(&self, options: &ScrollToOptions); fn ScrollTo_(&self, x: f64, y: f64); fn ScrollBy(&self, options: &ScrollToOptions); fn ScrollBy_(&self, x: f64, y: f64); fn ScreenX(&self) -> i32; fn ScreenY(&self) -> i32; fn OuterWidth(&self) -> i32; fn OuterHeight(&self) -> i32; fn DevicePixelRatio(&self) -> Finite<f64>; fn Debug(&self, arg: DOMString); fn Gc(&self); fn Js_backtrace(&self); fn WebdriverCallback(&self, cx: SafeJSContext, result: HandleValue<'_>); fn WebdriverTimeout(&self); fn TestRunner(&self) -> Root<Dom<TestRunner>>; fn RunningAnimationCount(&self) -> u32; fn GetSelection(&self) -> Option<Root<Dom<Selection>>>; fn Event(&self, cx: SafeJSContext) -> JSVal; fn Crypto(&self) -> Root<Dom<Crypto>>; fn GetOnabort(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnabort(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnblur(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnblur(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncancel(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncancel(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncanplay(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncanplay(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncanplaythrough(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncanplaythrough(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnchange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnchange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnclick(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnclick(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnclose(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnclose(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncontextmenu(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncontextmenu(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOncuechange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOncuechange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndblclick(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndblclick(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndrag(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndrag(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragend(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragend(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragenter(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragenter(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragexit(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragexit(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragleave(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragleave(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragover(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragover(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndragstart(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndragstart(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndrop(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndrop(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOndurationchange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOndurationchange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnemptied(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnemptied(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnended(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnended(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnerror(&self) -> Option<Rc<OnErrorEventHandlerNonNull>>; fn SetOnerror(&self, value: Option<Rc<OnErrorEventHandlerNonNull>>); fn GetOnfocus(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnfocus(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnformdata(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnformdata(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOninput(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOninput(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOninvalid(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOninvalid(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnkeydown(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnkeydown(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnkeypress(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnkeypress(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnkeyup(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnkeyup(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnload(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnload(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnloadeddata(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnloadeddata(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnloadedmetadata(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnloadedmetadata(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnloadstart(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnloadstart(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmousedown(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmousedown(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseenter(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseenter(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseleave(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseleave(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmousemove(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmousemove(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseout(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseout(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseover(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseover(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmouseup(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmouseup(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnwheel(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnwheel(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnpause(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnpause(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnplay(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnplay(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnplaying(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnplaying(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnprogress(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnprogress(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnratechange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnratechange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnreset(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnreset(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnresize(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnresize(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnscroll(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnscroll(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnseeked(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnseeked(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnseeking(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnseeking(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnselect(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnselect(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnshow(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnshow(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnstalled(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnstalled(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnsubmit(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnsubmit(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnsuspend(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnsuspend(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntimeupdate(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntimeupdate(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntoggle(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntoggle(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnvolumechange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnvolumechange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnwaiting(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnwaiting(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnanimationend(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnanimationend(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnanimationiteration(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnanimationiteration(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntransitionrun(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntransitionrun(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntransitionend(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntransitionend(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOntransitioncancel(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOntransitioncancel(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnselectstart(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnselectstart(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnselectionchange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnselectionchange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnafterprint(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnafterprint(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnbeforeprint(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnbeforeprint(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnbeforeunload(&self) -> Option<Rc<OnBeforeUnloadEventHandlerNonNull>>; fn SetOnbeforeunload( &self, value: Option<Rc<OnBeforeUnloadEventHandlerNonNull>> ); fn GetOnhashchange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnhashchange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnlanguagechange(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnlanguagechange(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmessage(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmessage(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnmessageerror(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnmessageerror(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnoffline(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnoffline(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnonline(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnonline(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnpagehide(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnpagehide(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnpageshow(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnpageshow(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnpopstate(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnpopstate(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnrejectionhandled(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnrejectionhandled(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnstorage(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnstorage(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnunhandledrejection(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnunhandledrejection(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOnunload(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOnunload(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOngamepadconnected(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOngamepadconnected(&self, value: Option<Rc<EventHandlerNonNull>>); fn GetOngamepaddisconnected(&self) -> Option<Rc<EventHandlerNonNull>>; fn SetOngamepaddisconnected(&self, value: Option<Rc<EventHandlerNonNull>>); fn LocalStorage(&self) -> Root<Dom<Storage>>; fn Origin(&self) -> USVString; fn Btoa(&self, data: DOMString) -> Result<DOMString, Error>; fn Atob(&self, data: DOMString) -> Result<DOMString, Error>; fn SetTimeout( &self, cx: SafeJSContext, handler: StringOrFunction, timeout: i32, arguments: Vec<HandleValue<'_>> ) -> i32; fn ClearTimeout(&self, handle: i32); fn SetInterval( &self, cx: SafeJSContext, handler: StringOrFunction, timeout: i32, arguments: Vec<HandleValue<'_>> ) -> i32; fn ClearInterval(&self, handle: i32); fn QueueMicrotask(&self, callback: Rc<VoidFunction>); fn CreateImageBitmap( &self, image: HTMLOrSVGImageElementOrHTMLCanvasElementOrOffscreenCanvasOrCSSStyleValueOrBlobOrImageData, options: &ImageBitmapOptions ) -> Rc<Promise>; fn Fetch( &self, input: RequestOrUSVString, init: RootedTraceableBox<RequestInit>, _comp: InRealm<'_> ) -> Rc<Promise>; fn Performance(&self) -> Root<Dom<Performance>>; fn IsSecureContext(&self) -> bool; fn SessionStorage(&self) -> Root<Dom<Storage>>; fn SupportedPropertyNames(&self) -> Vec<DOMString>; fn NamedGetter( &self, cx: SafeJSContext, name: DOMString ) -> Option<NonNull<JSObject>>;
}

Required Methods§

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fn Window(&self) -> Root<Dom<WindowProxy>>

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fn Self_(&self) -> Root<Dom<WindowProxy>>

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fn Document(&self) -> Root<Dom<Document>>

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fn Name(&self) -> DOMString

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fn SetName(&self, value: DOMString)

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fn Location(&self) -> Root<Dom<Location>>

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fn History(&self) -> Root<Dom<History>>

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fn CustomElements(&self) -> Root<Dom<CustomElementRegistry>>

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fn Status(&self) -> DOMString

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fn SetStatus(&self, value: DOMString)

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fn Close(&self)

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fn Closed(&self) -> bool

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fn Stop(&self)

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fn Frames(&self) -> Root<Dom<WindowProxy>>

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fn Length(&self) -> u32

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fn GetTop(&self) -> Option<Root<Dom<WindowProxy>>>

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fn Opener(&self, cx: SafeJSContext, _comp: InRealm<'_>) -> JSVal

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fn SetOpener(&self, cx: SafeJSContext, value: HandleValue<'_>)

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fn GetParent(&self) -> Option<Root<Dom<WindowProxy>>>

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fn GetFrameElement(&self) -> Option<Root<Dom<Element>>>

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fn Open( &self, url: USVString, target: DOMString, features: DOMString ) -> Result<Option<Root<Dom<WindowProxy>>>, Error>

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fn Navigator(&self) -> Root<Dom<Navigator>>

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fn Alert(&self, message: DOMString)

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fn Alert_(&self)

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fn Confirm(&self, message: DOMString) -> bool

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fn Prompt(&self, message: DOMString, default: DOMString) -> Option<DOMString>

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fn RequestAnimationFrame(&self, callback: Rc<FrameRequestCallback>) -> u32

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fn CancelAnimationFrame(&self, handle: u32)

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fn PostMessage( &self, cx: SafeJSContext, message: HandleValue<'_>, targetOrigin: USVString, transfer: CustomAutoRooterGuard<'_, Vec<*mut JSObject>> ) -> Result<(), Error>

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fn PostMessage_( &self, cx: SafeJSContext, message: HandleValue<'_>, options: RootedTraceableBox<WindowPostMessageOptions> ) -> Result<(), Error>

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fn CaptureEvents(&self)

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fn ReleaseEvents(&self)

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fn GetComputedStyle( &self, elt: &Element, pseudoElt: Option<DOMString> ) -> Root<Dom<CSSStyleDeclaration>>

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fn MatchMedia(&self, query: DOMString) -> Root<Dom<MediaQueryList>>

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fn Screen(&self) -> Root<Dom<Screen>>

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fn MoveTo(&self, x: i32, y: i32)

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fn MoveBy(&self, x: i32, y: i32)

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fn ResizeTo(&self, x: i32, y: i32)

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fn ResizeBy(&self, x: i32, y: i32)

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fn InnerWidth(&self) -> i32

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fn InnerHeight(&self) -> i32

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fn ScrollX(&self) -> i32

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fn PageXOffset(&self) -> i32

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fn ScrollY(&self) -> i32

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fn PageYOffset(&self) -> i32

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fn Scroll(&self, options: &ScrollToOptions)

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fn Scroll_(&self, x: f64, y: f64)

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fn ScrollTo(&self, options: &ScrollToOptions)

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fn ScrollTo_(&self, x: f64, y: f64)

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fn ScrollBy(&self, options: &ScrollToOptions)

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fn ScrollBy_(&self, x: f64, y: f64)

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fn ScreenX(&self) -> i32

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fn ScreenY(&self) -> i32

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fn OuterWidth(&self) -> i32

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fn OuterHeight(&self) -> i32

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fn DevicePixelRatio(&self) -> Finite<f64>

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fn Debug(&self, arg: DOMString)

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fn Gc(&self)

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fn Js_backtrace(&self)

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fn WebdriverCallback(&self, cx: SafeJSContext, result: HandleValue<'_>)

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fn WebdriverTimeout(&self)

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fn TestRunner(&self) -> Root<Dom<TestRunner>>

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fn RunningAnimationCount(&self) -> u32

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fn GetSelection(&self) -> Option<Root<Dom<Selection>>>

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fn Event(&self, cx: SafeJSContext) -> JSVal

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fn Crypto(&self) -> Root<Dom<Crypto>>

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fn GetOnabort(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnabort(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnblur(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnblur(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncancel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncancel(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncanplay(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncanplay(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncanplaythrough(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncanplaythrough(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnchange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnclick(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnclick(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnclose(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnclose(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncontextmenu(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncontextmenu(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOncuechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOncuechange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndblclick(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndblclick(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndrag(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndrag(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragend(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragenter(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragenter(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragexit(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragexit(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragleave(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragleave(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragover(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragover(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndragstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndragstart(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndrop(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndrop(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOndurationchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOndurationchange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnemptied(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnemptied(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnended(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnended(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnerror(&self) -> Option<Rc<OnErrorEventHandlerNonNull>>

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fn SetOnerror(&self, value: Option<Rc<OnErrorEventHandlerNonNull>>)

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fn GetOnfocus(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnfocus(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnformdata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnformdata(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOninput(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOninput(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOninvalid(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOninvalid(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeydown(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeydown(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeypress(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeypress(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnkeyup(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnkeyup(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnload(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnload(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadeddata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadeddata(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadedmetadata(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadedmetadata(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnloadstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnloadstart(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmousedown(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmousedown(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseenter(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseenter(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseleave(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseleave(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmousemove(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmousemove(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseout(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseout(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseover(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseover(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmouseup(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmouseup(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnwheel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnwheel(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpause(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpause(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnplay(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnplay(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnplaying(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnplaying(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnprogress(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnprogress(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnratechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnratechange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnreset(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnreset(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnresize(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnresize(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnscroll(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnscroll(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnseeked(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnseeked(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnseeking(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnseeking(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselect(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselect(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnshow(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnshow(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnstalled(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnstalled(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnsubmit(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnsubmit(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnsuspend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnsuspend(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntimeupdate(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntimeupdate(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntoggle(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntoggle(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnvolumechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnvolumechange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnwaiting(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnwaiting(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnanimationend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnanimationend(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnanimationiteration(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnanimationiteration(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitionrun(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitionrun(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitionend(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitionend(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOntransitioncancel(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOntransitioncancel(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselectstart(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselectstart(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnselectionchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnselectionchange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnafterprint(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnafterprint(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnbeforeprint(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnbeforeprint(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnbeforeunload(&self) -> Option<Rc<OnBeforeUnloadEventHandlerNonNull>>

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fn SetOnbeforeunload( &self, value: Option<Rc<OnBeforeUnloadEventHandlerNonNull>> )

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fn GetOnhashchange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnhashchange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnlanguagechange(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnlanguagechange(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmessage(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmessage(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnmessageerror(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnmessageerror(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnoffline(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnoffline(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnonline(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnonline(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpagehide(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpagehide(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpageshow(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpageshow(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnpopstate(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnpopstate(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnrejectionhandled(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnrejectionhandled(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnstorage(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnstorage(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnunhandledrejection(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnunhandledrejection(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOnunload(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOnunload(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOngamepadconnected(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOngamepadconnected(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn GetOngamepaddisconnected(&self) -> Option<Rc<EventHandlerNonNull>>

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fn SetOngamepaddisconnected(&self, value: Option<Rc<EventHandlerNonNull>>)

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fn LocalStorage(&self) -> Root<Dom<Storage>>

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fn Origin(&self) -> USVString

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fn Btoa(&self, data: DOMString) -> Result<DOMString, Error>

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fn Atob(&self, data: DOMString) -> Result<DOMString, Error>

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fn SetTimeout( &self, cx: SafeJSContext, handler: StringOrFunction, timeout: i32, arguments: Vec<HandleValue<'_>> ) -> i32

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fn ClearTimeout(&self, handle: i32)

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fn SetInterval( &self, cx: SafeJSContext, handler: StringOrFunction, timeout: i32, arguments: Vec<HandleValue<'_>> ) -> i32

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fn ClearInterval(&self, handle: i32)

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fn QueueMicrotask(&self, callback: Rc<VoidFunction>)

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fn CreateImageBitmap( &self, image: HTMLOrSVGImageElementOrHTMLCanvasElementOrOffscreenCanvasOrCSSStyleValueOrBlobOrImageData, options: &ImageBitmapOptions ) -> Rc<Promise>

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fn Fetch( &self, input: RequestOrUSVString, init: RootedTraceableBox<RequestInit>, _comp: InRealm<'_> ) -> Rc<Promise>

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fn Performance(&self) -> Root<Dom<Performance>>

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fn IsSecureContext(&self) -> bool

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fn SessionStorage(&self) -> Root<Dom<Storage>>

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fn SupportedPropertyNames(&self) -> Vec<DOMString>

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fn NamedGetter( &self, cx: SafeJSContext, name: DOMString ) -> Option<NonNull<JSObject>>

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