pub(crate) type GPUTextureViewDescriptor = GPUTextureViewDescriptor;
Aliased Type§
struct GPUTextureViewDescriptor {
pub(crate) parent: GPUObjectDescriptorBase,
pub(crate) arrayLayerCount: Option<u32>,
pub(crate) aspect: GPUTextureAspect,
pub(crate) baseArrayLayer: u32,
pub(crate) baseMipLevel: u32,
pub(crate) dimension: Option<GPUTextureViewDimension>,
pub(crate) format: Option<GPUTextureFormat>,
pub(crate) mipLevelCount: Option<u32>,
pub(crate) usage: u32,
}
Fields§
§parent: GPUObjectDescriptorBase
§arrayLayerCount: Option<u32>
§aspect: GPUTextureAspect
§baseArrayLayer: u32
§baseMipLevel: u32
§dimension: Option<GPUTextureViewDimension>
§format: Option<GPUTextureFormat>
§mipLevelCount: Option<u32>
§usage: u32
Implementations
Source§impl GPUTextureViewDescriptor
impl GPUTextureViewDescriptor
pub(crate) fn empty() -> Self
pub(crate) fn new( cx: SafeJSContext, val: HandleValue<'_>, ) -> Result<ConversionResult<GPUTextureViewDescriptor>, ()>
Source§impl GPUTextureViewDescriptor
impl GPUTextureViewDescriptor
pub(crate) unsafe fn to_jsobject( &self, cx: *mut JSContext, obj: MutableHandleObject<'_>, )
Trait Implementations
Source§impl Default for GPUTextureViewDescriptor
impl Default for GPUTextureViewDescriptor
Source§impl FromJSValConvertible for GPUTextureViewDescriptor
impl FromJSValConvertible for GPUTextureViewDescriptor
Source§unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: (),
) -> Result<ConversionResult<GPUTextureViewDescriptor>, ()>
unsafe fn from_jsval( cx: *mut JSContext, value: HandleValue<'_>, _option: (), ) -> Result<ConversionResult<GPUTextureViewDescriptor>, ()>
Convert
val
to type Self
.
Optional configuration of type T
can be passed as the option
argument.
If it returns Err(())
, a JSAPI exception is pending.
If it returns Ok(Failure(reason))
, there is no pending JSAPI exception.