pub(crate) type GPUStencilFaceState = GPUStencilFaceState;Aliased Type§
pub(crate) struct GPUStencilFaceState {
pub compare: GPUCompareFunction,
pub depthFailOp: GPUStencilOperation,
pub failOp: GPUStencilOperation,
pub passOp: GPUStencilOperation,
}Fields§
§compare: GPUCompareFunction§depthFailOp: GPUStencilOperation§failOp: GPUStencilOperation§passOp: GPUStencilOperation