pub(crate) type GPURenderPassLayout = GPURenderPassLayout;Aliased Type§
pub(crate) struct GPURenderPassLayout {
pub parent: GPUObjectDescriptorBase,
pub colorFormats: Vec<GPUTextureFormat>,
pub depthStencilFormat: Option<GPUTextureFormat>,
pub sampleCount: u32,
}Fields§
§parent: GPUObjectDescriptorBase§colorFormats: Vec<GPUTextureFormat>§depthStencilFormat: Option<GPUTextureFormat>§sampleCount: u32