pub(crate) type GPURenderPassLayout = GPURenderPassLayout;
Aliased Type§
pub(crate) struct GPURenderPassLayout {
pub parent: GPUObjectDescriptorBase,
pub colorFormats: Vec<GPUTextureFormat>,
pub depthStencilFormat: Option<GPUTextureFormat>,
pub sampleCount: u32,
}
Fields§
§parent: GPUObjectDescriptorBase
§colorFormats: Vec<GPUTextureFormat>
§depthStencilFormat: Option<GPUTextureFormat>
§sampleCount: u32