Struct script::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes
source · pub struct WebGLContextAttributes {
pub alpha: bool,
pub antialias: bool,
pub depth: bool,
pub failIfMajorPerformanceCaveat: bool,
pub preferLowPowerToHighPerformance: bool,
pub premultipliedAlpha: bool,
pub preserveDrawingBuffer: bool,
pub stencil: bool,
}
Fields§
§alpha: bool
§antialias: bool
§depth: bool
§failIfMajorPerformanceCaveat: bool
§preferLowPowerToHighPerformance: bool
§premultipliedAlpha: bool
§preserveDrawingBuffer: bool
§stencil: bool
Implementations§
source§impl WebGLContextAttributes
impl WebGLContextAttributes
pub fn empty() -> Self
pub fn new( cx: SafeJSContext, val: HandleValue<'_>, ) -> Result<ConversionResult<WebGLContextAttributes>, ()>
source§impl WebGLContextAttributes
impl WebGLContextAttributes
pub(crate) unsafe fn to_jsobject( &self, cx: *mut JSContext, obj: MutableHandleObject<'_>, )
Trait Implementations§
source§impl Default for WebGLContextAttributes
impl Default for WebGLContextAttributes
source§impl<'a> From<&'a WebGLContextAttributes> for GLContextAttributes
impl<'a> From<&'a WebGLContextAttributes> for GLContextAttributes
source§fn from(attrs: &'a WebGLContextAttributes) -> GLContextAttributes
fn from(attrs: &'a WebGLContextAttributes) -> GLContextAttributes
Converts to this type from the input type.
source§impl FromJSValConvertible for WebGLContextAttributes
impl FromJSValConvertible for WebGLContextAttributes
source§unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: (),
) -> Result<ConversionResult<WebGLContextAttributes>, ()>
unsafe fn from_jsval( cx: *mut JSContext, value: HandleValue<'_>, _option: (), ) -> Result<ConversionResult<WebGLContextAttributes>, ()>
Convert
val
to type Self
.
Optional configuration of type T
can be passed as the option
argument.
If it returns Err(())
, a JSAPI exception is pending.
If it returns Ok(Failure(reason))
, there is no pending JSAPI exception.Auto Trait Implementations§
impl Freeze for WebGLContextAttributes
impl RefUnwindSafe for WebGLContextAttributes
impl Send for WebGLContextAttributes
impl Sync for WebGLContextAttributes
impl Unpin for WebGLContextAttributes
impl UnwindSafe for WebGLContextAttributes
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Filterable for T
impl<T> Filterable for T
source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert
source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.