pub(crate) trait TouchMethods<D>where
D: DomTypes,{
// Required methods
fn Identifier(&self) -> i32;
fn Target(&self) -> Root<Dom<<D as DomTypes>::EventTarget>>;
fn ScreenX(&self) -> Finite<f64>;
fn ScreenY(&self) -> Finite<f64>;
fn ClientX(&self) -> Finite<f64>;
fn ClientY(&self) -> Finite<f64>;
fn PageX(&self) -> Finite<f64>;
fn PageY(&self) -> Finite<f64>;
}