pub trait TouchMethods {
    // Required methods
    fn Identifier(&self) -> i32;
    fn Target(&self) -> Root<Dom<EventTarget>>;
    fn ScreenX(&self) -> Finite<f64>;
    fn ScreenY(&self) -> Finite<f64>;
    fn ClientX(&self) -> Finite<f64>;
    fn ClientY(&self) -> Finite<f64>;
    fn PageX(&self) -> Finite<f64>;
    fn PageY(&self) -> Finite<f64>;
}

Required Methods§

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fn Identifier(&self) -> i32

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fn Target(&self) -> Root<Dom<EventTarget>>

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fn ScreenX(&self) -> Finite<f64>

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fn ScreenY(&self) -> Finite<f64>

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fn ClientX(&self) -> Finite<f64>

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fn ClientY(&self) -> Finite<f64>

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fn PageX(&self) -> Finite<f64>

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fn PageY(&self) -> Finite<f64>

Implementors§