pub trait PannerNodeMethods<D: DomTypes> {
Show 25 methods // Required methods fn PanningModel(&self) -> PanningModelType; fn SetPanningModel(&self, value: PanningModelType); fn PositionX(&self) -> Root<Dom<AudioParam>>; fn PositionY(&self) -> Root<Dom<AudioParam>>; fn PositionZ(&self) -> Root<Dom<AudioParam>>; fn OrientationX(&self) -> Root<Dom<AudioParam>>; fn OrientationY(&self) -> Root<Dom<AudioParam>>; fn OrientationZ(&self) -> Root<Dom<AudioParam>>; fn DistanceModel(&self) -> DistanceModelType; fn SetDistanceModel(&self, value: DistanceModelType); fn RefDistance(&self) -> Finite<f64>; fn SetRefDistance(&self, value: Finite<f64>) -> Result<(), Error>; fn MaxDistance(&self) -> Finite<f64>; fn SetMaxDistance(&self, value: Finite<f64>) -> Result<(), Error>; fn RolloffFactor(&self) -> Finite<f64>; fn SetRolloffFactor(&self, value: Finite<f64>) -> Result<(), Error>; fn ConeInnerAngle(&self) -> Finite<f64>; fn SetConeInnerAngle(&self, value: Finite<f64>); fn ConeOuterAngle(&self) -> Finite<f64>; fn SetConeOuterAngle(&self, value: Finite<f64>); fn ConeOuterGain(&self) -> Finite<f64>; fn SetConeOuterGain(&self, value: Finite<f64>) -> Result<(), Error>; fn SetPosition(&self, x: Finite<f32>, y: Finite<f32>, z: Finite<f32>); fn SetOrientation(&self, x: Finite<f32>, y: Finite<f32>, z: Finite<f32>); fn Constructor( global: &Window, proto: Option<HandleObject<'_>>, can_gc: CanGc, context: &BaseAudioContext, options: &PannerOptions, ) -> Result<Root<Dom<PannerNode>>, Error>;
}

Required Methods§

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fn PanningModel(&self) -> PanningModelType

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fn SetPanningModel(&self, value: PanningModelType)

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fn PositionX(&self) -> Root<Dom<AudioParam>>

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fn PositionY(&self) -> Root<Dom<AudioParam>>

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fn PositionZ(&self) -> Root<Dom<AudioParam>>

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fn OrientationX(&self) -> Root<Dom<AudioParam>>

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fn OrientationY(&self) -> Root<Dom<AudioParam>>

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fn OrientationZ(&self) -> Root<Dom<AudioParam>>

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fn DistanceModel(&self) -> DistanceModelType

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fn SetDistanceModel(&self, value: DistanceModelType)

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fn RefDistance(&self) -> Finite<f64>

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fn SetRefDistance(&self, value: Finite<f64>) -> Result<(), Error>

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fn MaxDistance(&self) -> Finite<f64>

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fn SetMaxDistance(&self, value: Finite<f64>) -> Result<(), Error>

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fn RolloffFactor(&self) -> Finite<f64>

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fn SetRolloffFactor(&self, value: Finite<f64>) -> Result<(), Error>

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fn ConeInnerAngle(&self) -> Finite<f64>

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fn SetConeInnerAngle(&self, value: Finite<f64>)

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fn ConeOuterAngle(&self) -> Finite<f64>

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fn SetConeOuterAngle(&self, value: Finite<f64>)

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fn ConeOuterGain(&self) -> Finite<f64>

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fn SetConeOuterGain(&self, value: Finite<f64>) -> Result<(), Error>

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fn SetPosition(&self, x: Finite<f32>, y: Finite<f32>, z: Finite<f32>)

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fn SetOrientation(&self, x: Finite<f32>, y: Finite<f32>, z: Finite<f32>)

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fn Constructor( global: &Window, proto: Option<HandleObject<'_>>, can_gc: CanGc, context: &BaseAudioContext, options: &PannerOptions, ) -> Result<Root<Dom<PannerNode>>, Error>

Object Safety§

This trait is not object safe.

Implementors§