pub(crate) trait KeyboardEventMethods<D>where
    D: DomTypes,{
Show 15 methods
    // Required methods
    fn Key(&self) -> DOMString;
    fn Code(&self) -> DOMString;
    fn Location(&self) -> u32;
    fn CtrlKey(&self) -> bool;
    fn ShiftKey(&self) -> bool;
    fn AltKey(&self) -> bool;
    fn MetaKey(&self) -> bool;
    fn Repeat(&self) -> bool;
    fn IsComposing(&self) -> bool;
    fn GetModifierState(&self, keyArg: DOMString) -> bool;
    fn InitKeyboardEvent(
        &self,
        typeArg: DOMString,
        bubblesArg: bool,
        cancelableArg: bool,
        viewArg: Option<&<D as DomTypes>::Window>,
        keyArg: DOMString,
        locationArg: u32,
        modifiersListArg: DOMString,
        repeat: bool,
        locale: DOMString,
    );
    fn CharCode(&self) -> u32;
    fn KeyCode(&self) -> u32;
    fn IsTrusted(&self) -> bool;
    fn Constructor(
        global: &<D as DomTypes>::Window,
        proto: Option<Handle<'_, *mut JSObject>>,
        can_gc: CanGc,
        typeArg: DOMString,
        keyboardEventInitDict: &KeyboardEventInit<D>,
    ) -> Result<Root<Dom<<D as DomTypes>::KeyboardEvent>>, Error>;
}Required Methods§
fn Key(&self) -> DOMString
fn Code(&self) -> DOMString
fn Location(&self) -> u32
fn CtrlKey(&self) -> bool
fn ShiftKey(&self) -> bool
fn AltKey(&self) -> bool
fn MetaKey(&self) -> bool
fn Repeat(&self) -> bool
fn IsComposing(&self) -> bool
fn GetModifierState(&self, keyArg: DOMString) -> bool
fn InitKeyboardEvent( &self, typeArg: DOMString, bubblesArg: bool, cancelableArg: bool, viewArg: Option<&<D as DomTypes>::Window>, keyArg: DOMString, locationArg: u32, modifiersListArg: DOMString, repeat: bool, locale: DOMString, )
fn CharCode(&self) -> u32
fn KeyCode(&self) -> u32
fn IsTrusted(&self) -> bool
fn Constructor( global: &<D as DomTypes>::Window, proto: Option<Handle<'_, *mut JSObject>>, can_gc: CanGc, typeArg: DOMString, keyboardEventInitDict: &KeyboardEventInit<D>, ) -> Result<Root<Dom<<D as DomTypes>::KeyboardEvent>>, Error>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.