Enum script::dom::bindings::codegen::Bindings::GamepadHapticActuatorBinding::GamepadHapticsResult
source · #[repr(usize)]pub enum GamepadHapticsResult {
Complete = 0,
Preempted = 1,
}
Variants§
Implementations§
Trait Implementations§
source§impl Clone for GamepadHapticsResult
impl Clone for GamepadHapticsResult
source§fn clone(&self) -> GamepadHapticsResult
fn clone(&self) -> GamepadHapticsResult
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GamepadHapticsResult
impl Debug for GamepadHapticsResult
source§impl Default for GamepadHapticsResult
impl Default for GamepadHapticsResult
source§fn default() -> GamepadHapticsResult
fn default() -> GamepadHapticsResult
Returns the “default value” for a type. Read more
source§impl FromJSValConvertible for GamepadHapticsResult
impl FromJSValConvertible for GamepadHapticsResult
source§unsafe fn from_jsval(
cx: *mut JSContext,
value: HandleValue<'_>,
_option: (),
) -> Result<ConversionResult<GamepadHapticsResult>, ()>
unsafe fn from_jsval( cx: *mut JSContext, value: HandleValue<'_>, _option: (), ) -> Result<ConversionResult<GamepadHapticsResult>, ()>
Convert
val
to type Self
.
Optional configuration of type T
can be passed as the option
argument.
If it returns Err(())
, a JSAPI exception is pending.
If it returns Ok(Failure(reason))
, there is no pending JSAPI exception.source§impl MallocSizeOf for GamepadHapticsResult
impl MallocSizeOf for GamepadHapticsResult
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq for GamepadHapticsResult
impl PartialEq for GamepadHapticsResult
source§fn eq(&self, other: &GamepadHapticsResult) -> bool
fn eq(&self, other: &GamepadHapticsResult) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Traceable for GamepadHapticsResult
impl Traceable for GamepadHapticsResult
impl Copy for GamepadHapticsResult
impl StructuralPartialEq for GamepadHapticsResult
Auto Trait Implementations§
impl Freeze for GamepadHapticsResult
impl RefUnwindSafe for GamepadHapticsResult
impl Send for GamepadHapticsResult
impl Sync for GamepadHapticsResult
impl Unpin for GamepadHapticsResult
impl UnwindSafe for GamepadHapticsResult
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Filterable for T
impl<T> Filterable for T
source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert
source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.