Trait GamepadButtonMethods

Source
pub(crate) trait GamepadButtonMethods<D>
where D: DomTypes,
{ // Required methods fn Pressed(&self) -> bool; fn Touched(&self) -> bool; fn Value(&self) -> Finite<f64>; }

Required Methods§

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fn Pressed(&self) -> bool

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fn Touched(&self) -> bool

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fn Value(&self) -> Finite<f64>

Implementors§