pub trait GamepadButtonMethods<D: DomTypes> {
    // Required methods
    fn Pressed(&self) -> bool;
    fn Touched(&self) -> bool;
    fn Value(&self) -> Finite<f64>;
}

Required Methods§

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fn Pressed(&self) -> bool

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fn Touched(&self) -> bool

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fn Value(&self) -> Finite<f64>

Implementors§