pub(crate) trait GPUCanvasContextMethods<D>where
D: DomTypes,{
// Required methods
fn Canvas(&self) -> HTMLCanvasElementOrOffscreenCanvas<D>;
fn Configure(
&self,
descriptor: &GPUCanvasConfiguration<D>,
) -> Result<(), Error>;
fn Unconfigure(&self);
fn GetCurrentTexture(
&self,
) -> Result<Root<Dom<<D as DomTypes>::GPUTexture>>, Error>;
}