pub trait ANGLEInstancedArraysMethods {
    // Required methods
    fn DrawArraysInstancedANGLE(
        &self,
        mode: u32,
        first: i32,
        count: i32,
        primcount: i32
    );
    fn DrawElementsInstancedANGLE(
        &self,
        mode: u32,
        count: i32,
        type_: u32,
        offset: i64,
        primcount: i32
    );
    fn VertexAttribDivisorANGLE(&self, index: u32, divisor: u32);
}

Required Methods§

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fn DrawArraysInstancedANGLE( &self, mode: u32, first: i32, count: i32, primcount: i32 )

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fn DrawElementsInstancedANGLE( &self, mode: u32, count: i32, type_: u32, offset: i64, primcount: i32 )

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fn VertexAttribDivisorANGLE(&self, index: u32, divisor: u32)

Implementors§