script/dom/webgl/extensions/ext/
angleinstancedarrays.rs1use canvas_traits::webgl::WebGLVersion;
6use dom_struct::dom_struct;
7
8use super::{WebGLExtension, WebGLExtensionSpec, WebGLExtensions};
9use crate::dom::bindings::codegen::Bindings::ANGLEInstancedArraysBinding::{
10 ANGLEInstancedArraysConstants, ANGLEInstancedArraysMethods,
11};
12use crate::dom::bindings::reflector::{DomGlobal, Reflector, reflect_dom_object};
13use crate::dom::bindings::root::{Dom, DomRoot};
14use crate::dom::webgl::webglrenderingcontext::WebGLRenderingContext;
15use crate::script_runtime::CanGc;
16
17#[dom_struct]
18pub(crate) struct ANGLEInstancedArrays {
19 reflector_: Reflector,
20 ctx: Dom<WebGLRenderingContext>,
21}
22
23impl ANGLEInstancedArrays {
24 fn new_inherited(ctx: &WebGLRenderingContext) -> Self {
25 Self {
26 reflector_: Reflector::new(),
27 ctx: Dom::from_ref(ctx),
28 }
29 }
30}
31
32impl WebGLExtension for ANGLEInstancedArrays {
33 type Extension = Self;
34
35 fn new(ctx: &WebGLRenderingContext, can_gc: CanGc) -> DomRoot<Self> {
36 reflect_dom_object(
37 Box::new(ANGLEInstancedArrays::new_inherited(ctx)),
38 &*ctx.global(),
39 can_gc,
40 )
41 }
42
43 fn spec() -> WebGLExtensionSpec {
44 WebGLExtensionSpec::Specific(WebGLVersion::WebGL1)
45 }
46
47 fn is_supported(ext: &WebGLExtensions) -> bool {
48 ext.supports_any_gl_extension(&[
49 "GL_ANGLE_instanced_arrays",
50 "GL_ARB_instanced_arrays",
51 "GL_EXT_instanced_arrays",
52 "GL_NV_instanced_arrays",
53 ])
54 }
55
56 fn enable(ext: &WebGLExtensions) {
57 ext.enable_get_vertex_attrib_name(
58 ANGLEInstancedArraysConstants::VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE,
59 );
60 }
61
62 fn name() -> &'static str {
63 "ANGLE_instanced_arrays"
64 }
65}
66
67impl ANGLEInstancedArraysMethods<crate::DomTypeHolder> for ANGLEInstancedArrays {
68 fn DrawArraysInstancedANGLE(&self, mode: u32, first: i32, count: i32, primcount: i32) {
70 handle_potential_webgl_error!(
71 self.ctx,
72 self.ctx
73 .draw_arrays_instanced(mode, first, count, primcount)
74 )
75 }
76
77 fn DrawElementsInstancedANGLE(
79 &self,
80 mode: u32,
81 count: i32,
82 type_: u32,
83 offset: i64,
84 primcount: i32,
85 ) {
86 handle_potential_webgl_error!(
87 self.ctx,
88 self.ctx
89 .draw_elements_instanced(mode, count, type_, offset, primcount)
90 )
91 }
92
93 fn VertexAttribDivisorANGLE(&self, index: u32, divisor: u32) {
94 self.ctx.vertex_attrib_divisor(index, divisor);
95 }
96}