Struct egui::pass_state::PassState

source ·
pub struct PassState {
    pub used_ids: IdMap<Rect>,
    pub widgets: WidgetRects,
    pub layers: HashMap<LayerId, PerLayerState>,
    pub tooltips: TooltipPassState,
    pub available_rect: Rect,
    pub unused_rect: Rect,
    pub used_by_panels: Rect,
    pub scroll_target: [Option<ScrollTarget>; 2],
    pub scroll_delta: (Vec2, ScrollAnimation),
    pub highlight_next_pass: HashSet<Id, BuildIdHasher>,
    pub debug_rect: Option<DebugRect>,
}
Expand description

State that is collected during a pass, then saved for the next pass, and then cleared.

(NOTE: we usually run only one pass per frame).

One per viewport.

Fields§

§used_ids: IdMap<Rect>

All Ids that were used this pass.

§widgets: WidgetRects

All widgets produced this pass.

§layers: HashMap<LayerId, PerLayerState>

Per-layer state.

Not all layers registers themselves there though.

§tooltips: TooltipPassState§available_rect: Rect

Starts off as the screen_rect, shrinks as panels are added. The crate::CentralPanel does not change this. This is the area available to Window’s.

§unused_rect: Rect

Starts off as the screen_rect, shrinks as panels are added. The crate::CentralPanel retracts from this.

§used_by_panels: Rect

How much space is used by panels.

§scroll_target: [Option<ScrollTarget>; 2]

The current scroll area should scroll to this range (horizontal, vertical).

§scroll_delta: (Vec2, ScrollAnimation)

The current scroll area should scroll by this much.

The delta dictates how the content should move.

A positive X-value indicates the content is being moved right, as when swiping right on a touch-screen or track-pad with natural scrolling.

A positive Y-value indicates the content is being moved down, as when swiping down on a touch-screen or track-pad with natural scrolling.

§highlight_next_pass: HashSet<Id, BuildIdHasher>

Highlight these widgets the next pass.

§debug_rect: Option<DebugRect>

Implementations§

source§

impl PassState

source

pub(crate) fn begin_pass(&mut self, screen_rect: Rect)

source

pub(crate) fn available_rect(&self) -> Rect

How much space is still available after panels has been added. This is the “background” area, what egui doesn’t cover with panels (but may cover with windows). This is also the area to which windows are constrained.

source

pub(crate) fn allocate_left_panel(&mut self, panel_rect: Rect)

Shrink available_rect.

source

pub(crate) fn allocate_right_panel(&mut self, panel_rect: Rect)

Shrink available_rect.

source

pub(crate) fn allocate_top_panel(&mut self, panel_rect: Rect)

Shrink available_rect.

source

pub(crate) fn allocate_bottom_panel(&mut self, panel_rect: Rect)

Shrink available_rect.

source

pub(crate) fn allocate_central_panel(&mut self, panel_rect: Rect)

Trait Implementations§

source§

impl Clone for PassState

source§

fn clone(&self) -> PassState

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Default for PassState

source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,