Struct devtools::actors::console::ConsoleActor
source · pub(crate) struct ConsoleActor {
pub name: String,
pub root: Root,
pub cached_events: RefCell<HashMap<UniqueId, Vec<CachedConsoleMessage>>>,
}
Fields§
§name: String
§root: Root
§cached_events: RefCell<HashMap<UniqueId, Vec<CachedConsoleMessage>>>
Implementations§
source§impl ConsoleActor
impl ConsoleActor
fn script_chan<'a>( &self, registry: &'a ActorRegistry, ) -> &'a IpcSender<DevtoolScriptControlMsg>
fn current_unique_id(&self, registry: &ActorRegistry) -> UniqueId
fn evaluate_js( &self, registry: &ActorRegistry, msg: &Map<String, Value>, ) -> Result<EvaluateJSReply, ()>
pub(crate) fn handle_page_error( &self, page_error: PageError, id: UniqueId, registry: &ActorRegistry, )
pub(crate) fn handle_console_api( &self, console_message: ConsoleMessage, id: UniqueId, registry: &ActorRegistry, )
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for ConsoleActor
impl !RefUnwindSafe for ConsoleActor
impl Send for ConsoleActor
impl !Sync for ConsoleActor
impl Unpin for ConsoleActor
impl UnwindSafe for ConsoleActor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more