Struct devtools::actors::console::ConsoleActor
source · pub(crate) struct ConsoleActor {
pub name: String,
pub root: Root,
pub cached_events: RefCell<HashMap<UniqueId, Vec<CachedConsoleMessage>>>,
}
Fields§
§name: String
§root: Root
§cached_events: RefCell<HashMap<UniqueId, Vec<CachedConsoleMessage>>>
Implementations§
source§impl ConsoleActor
impl ConsoleActor
fn script_chan<'a>( &self, registry: &'a ActorRegistry, ) -> &'a IpcSender<DevtoolScriptControlMsg>
fn current_unique_id(&self, registry: &ActorRegistry) -> UniqueId
fn evaluate_js( &self, registry: &ActorRegistry, msg: &Map<String, Value>, ) -> Result<EvaluateJSReply, ()>
pub(crate) fn handle_page_error( &self, page_error: PageError, id: UniqueId, registry: &ActorRegistry, )
pub(crate) fn handle_console_api( &self, console_message: ConsoleMessage, id: UniqueId, registry: &ActorRegistry, )
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for ConsoleActor
impl !RefUnwindSafe for ConsoleActor
impl Send for ConsoleActor
impl !Sync for ConsoleActor
impl Unpin for ConsoleActor
impl UnwindSafe for ConsoleActor
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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