Struct devtools::actors::console::ConsoleActor

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pub(crate) struct ConsoleActor {
    pub name: String,
    pub root: Root,
    pub cached_events: RefCell<HashMap<UniqueId, Vec<CachedConsoleMessage>>>,
}

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§name: String§root: Root§cached_events: RefCell<HashMap<UniqueId, Vec<CachedConsoleMessage>>>

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impl ConsoleActor

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fn script_chan<'a>( &self, registry: &'a ActorRegistry, ) -> &'a IpcSender<DevtoolScriptControlMsg>

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fn current_unique_id(&self, registry: &ActorRegistry) -> UniqueId

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fn evaluate_js( &self, registry: &ActorRegistry, msg: &Map<String, Value>, ) -> Result<EvaluateJSReply, ()>

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pub(crate) fn handle_page_error( &self, page_error: PageError, id: UniqueId, registry: &ActorRegistry, )

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pub(crate) fn handle_console_api( &self, console_message: ConsoleMessage, id: UniqueId, registry: &ActorRegistry, )

Trait Implementations§

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impl Actor for ConsoleActor

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fn name(&self) -> String

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fn handle_message( &self, registry: &ActorRegistry, msg_type: &str, msg: &Map<String, Value>, stream: &mut TcpStream, _id: StreamId, ) -> Result<ActorMessageStatus, ()>

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fn cleanup(&self, _id: StreamId)

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