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ActorRegistry

Struct ActorRegistry 

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pub(crate) struct ActorRegistry(RwLock<ActorRegistryInner>);

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§0: RwLock<ActorRegistryInner>

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impl ActorRegistry

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impl ActorRegistry

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pub(crate) fn register<T: Actor>(&self, actor: T) -> Arc<T>

Add an actor to the registry of known actors that can receive messages.

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pub(crate) fn find<T: Actor>(&self, name: &str) -> DowncastableActorArc<T>

Find an actor by registered name

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pub(crate) fn encode<T: ActorEncode<S>, S: Serialize>(&self, name: &str) -> S

Find an actor by registered name and return its serialization

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pub(crate) fn handle_message( &self, msg: &Map<String, Value>, stream: &mut DevtoolsConnection, stream_id: StreamId, ) -> Result<(), ()>

Attempt to process a message as directed by its to property. If the actor is not found, does not support the message, or failed to handle the message, send an error reply instead.

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pub(crate) fn register_script_actor(&self, script_id: String, actor: String)

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pub(crate) fn script_to_actor(&self, script_id: &str) -> String

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pub(crate) fn script_actor_registered(&self, script_id: &str) -> bool

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pub(crate) fn actor_to_script(&self, actor: String) -> String

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pub(crate) fn register_source_actor( &self, pipeline_id: PipelineId, actor_name: &str, )

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pub(crate) fn source_actor_names_for_pipeline( &self, pipeline_id: PipelineId, ) -> Vec<String>

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pub(crate) fn set_inline_source_content( &self, pipeline_id: PipelineId, content: String, )

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pub(crate) fn inline_source_content( &self, pipeline_id: PipelineId, ) -> Option<String>

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pub(crate) fn remove(&self, _name: String)

This is a no-op, we don’t currently handle removals from the actor registry

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pub(crate) fn cleanup(&self, stream_id: StreamId)

Trait Implementations§

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impl Default for ActorRegistry

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fn default() -> ActorRegistry

Returns the “default value” for a type. Read more
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impl MallocSizeOf for ActorRegistry

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.

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