Struct constellation::pipeline::Pipeline

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pub struct Pipeline {
Show 15 fields pub id: PipelineId, pub browsing_context_id: BrowsingContextId, pub top_level_browsing_context_id: TopLevelBrowsingContextId, pub opener: Option<BrowsingContextId>, pub event_loop: Rc<EventLoop>, pub compositor_proxy: CompositorProxy, pub url: ServoUrl, pub animation_state: AnimationState, pub children: Vec<BrowsingContextId>, pub load_data: LoadData, pub history_state_id: Option<HistoryStateId>, pub history_states: HashSet<HistoryStateId>, pub completely_loaded: bool, pub title: String, pub layout_epoch: Epoch,
}
Expand description

A Pipeline is the constellation’s view of a Window. Each pipeline has an event loop (executed by a script thread). A script thread may be responsible for many pipelines.

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§id: PipelineId

The ID of the pipeline.

§browsing_context_id: BrowsingContextId

The ID of the browsing context that contains this Pipeline.

§top_level_browsing_context_id: TopLevelBrowsingContextId

The ID of the top-level browsing context that contains this Pipeline.

§opener: Option<BrowsingContextId>§event_loop: Rc<EventLoop>

The event loop handling this pipeline.

§compositor_proxy: CompositorProxy

A channel to the compositor.

§url: ServoUrl

The most recently loaded URL in this pipeline. Note that this URL can change, for example if the page navigates to a hash URL.

§animation_state: AnimationState

Whether this pipeline is currently running animations. Pipelines that are running animations cause composites to be continually scheduled.

§children: Vec<BrowsingContextId>

The child browsing contexts of this pipeline (these are iframes in the document).

§load_data: LoadData

The Load Data used to create this pipeline.

§history_state_id: Option<HistoryStateId>

The active history state for this pipeline.

§history_states: HashSet<HistoryStateId>

The history states owned by this pipeline.

§completely_loaded: bool

Has this pipeline received a notification that it is completely loaded?

§title: String

The title of this pipeline’s document.

§layout_epoch: Epoch

The last compositor Epoch that was laid out in this pipeline if “exit after load” is enabled.

Implementations§

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impl Pipeline

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pub fn spawn<STF: ScriptThreadFactory>( state: InitialPipelineState, ) -> Result<NewPipeline, Error>

Possibly starts a script thread, in a new process if requested.

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pub fn new( id: PipelineId, browsing_context_id: BrowsingContextId, top_level_browsing_context_id: TopLevelBrowsingContextId, opener: Option<BrowsingContextId>, event_loop: Rc<EventLoop>, compositor_proxy: CompositorProxy, throttled: bool, load_data: LoadData, ) -> Pipeline

Creates a new Pipeline, after the script has been spawned.

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pub fn exit(&self, discard_bc: DiscardBrowsingContext)

A normal exit of the pipeline, which waits for the compositor, and delegates layout shutdown to the script thread.

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pub fn force_exit(&self, discard_bc: DiscardBrowsingContext)

A forced exit of the shutdown, which does not wait for the compositor, or for the script thread to shut down layout.

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pub fn set_activity(&self, activity: DocumentActivity)

Notify this pipeline of its activity.

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pub fn to_sendable(&self) -> CompositionPipeline

The compositor’s view of a pipeline.

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pub fn add_child(&mut self, browsing_context_id: BrowsingContextId)

Add a new child browsing context.

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pub fn remove_child(&mut self, browsing_context_id: BrowsingContextId)

Remove a child browsing context.

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pub fn set_throttled(&self, throttled: bool)

Set whether to make pipeline use less resources, by stopping animations and running timers at a heavily limited rate.

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