EventLoop

Struct EventLoop 

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pub struct EventLoop {
    script_chan: GenericSender<ScriptThreadMessage>,
    id: ScriptEventLoopId,
    background_hang_monitor_sender: Option<GenericSender<BackgroundHangMonitorControlMsg>>,
    dont_send_or_sync: PhantomData<Rc<()>>,
}
Expand description

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§script_chan: GenericSender<ScriptThreadMessage>§id: ScriptEventLoopId§background_hang_monitor_sender: Option<GenericSender<BackgroundHangMonitorControlMsg>>

When running in another process, this is an IpcSender to the BackgroundHangMonitor on the other side of the process boundary. When running in the same process, the BackgroundHangMonitor is shared among all EventLoops so this will be None.

§dont_send_or_sync: PhantomData<Rc<()>>

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impl EventLoop

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pub(crate) fn spawn<STF: ScriptThreadFactory, SWF: ServiceWorkerManagerFactory>( constellation: &mut Constellation<STF, SWF>, is_private: bool, ) -> Result<Rc<Self>, Error>

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fn spawn_in_thread<STF: ScriptThreadFactory, SWF: ServiceWorkerManagerFactory>( constellation: &mut Constellation<STF, SWF>, initial_script_state: InitialScriptState, ) -> Self

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fn spawn_in_process<STF: ScriptThreadFactory, SWF: ServiceWorkerManagerFactory>( constellation: &mut Constellation<STF, SWF>, initial_script_state: InitialScriptState, ) -> Result<Self, Error>

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pub(crate) fn id(&self) -> ScriptEventLoopId

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pub fn send(&self, msg: ScriptThreadMessage) -> Result<(), Error>

Send a message to the event loop.

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pub(crate) fn send_message_to_background_hang_monitor( &self, message: &BackgroundHangMonitorControlMsg, )

If this is EventLoop is in another process, send a message to its BackgroundHangMonitor, otherwise do nothing.

Trait Implementations§

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impl Drop for EventLoop

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Hash for EventLoop

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for EventLoop

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for EventLoop

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