Struct compositing::windowing::EmbedderCoordinates[][src]

pub struct EmbedderCoordinates {
    pub hidpi_factor: Scale<f32, DeviceIndependentPixel, DevicePixel>,
    pub screen: DeviceIntSize,
    pub screen_avail: DeviceIntSize,
    pub window: (DeviceIntSize, DeviceIntPoint),
    pub framebuffer: DeviceIntSize,
    pub viewport: DeviceIntRect,
}

Fields

hidpi_factor: Scale<f32, DeviceIndependentPixel, DevicePixel>

The pixel density of the display.

screen: DeviceIntSize

Size of the screen.

screen_avail: DeviceIntSize

Size of the available screen space (screen without toolbars and docks).

window: (DeviceIntSize, DeviceIntPoint)

Size of the native window.

framebuffer: DeviceIntSize

Size of the GL buffer in the window.

viewport: DeviceIntRect

Coordinates of the document within the framebuffer.

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