[][src]Enum compositing::windowing::AnimationState

pub enum AnimationState {
    Idle,
    Animating,
}

Variants

Idle
Animating

Trait Implementations

impl Clone for AnimationState[src]

impl Copy for AnimationState[src]

impl Debug for AnimationState[src]

impl PartialEq<AnimationState> for AnimationState[src]

impl StructuralPartialEq for AnimationState[src]

Auto Trait Implementations

impl RefUnwindSafe for AnimationState

impl Send for AnimationState

impl Sync for AnimationState

impl Unpin for AnimationState

impl UnwindSafe for AnimationState

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T> SetParameter for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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