WinitActivationHandler

Struct WinitActivationHandler 

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pub(crate) struct WinitActivationHandler<T: From<Event> + Send + 'static> {
    pub(crate) window_id: WindowId,
    pub(crate) proxy: EventLoopProxy<T>,
}

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§window_id: WindowId§proxy: EventLoopProxy<T>

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impl<T: From<Event> + Send + 'static> ActivationHandler for WinitActivationHandler<T>

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fn request_initial_tree(&mut self) -> Option<TreeUpdate>

Requests a TreeUpdate with a full tree. If the application can generate the tree synchronously within this method call, it should do so and return the TreeUpdate. Otherwise, it must send the update to the platform adapter asynchronously, no later than the next display refresh, even if a frame would not normally be rendered due to user input or other activity. The application should not return or send a placeholder TreeUpdate; the platform adapter will provide one if necessary until the real tree is sent. Read more

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