struct SeatManagerInner {
    seats: Vec<SeatInfo>,
    loop_handle: LoopHandle<'static, WinitState>,
    relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>,
    pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>,
    text_input_manager: Option<Attached<ZwpTextInputManagerV3>>,
    theme_manager: ThemeManager,
}
Expand description

Inner state of the seat manager.

Fields§

§seats: Vec<SeatInfo>

Currently observed seats.

§loop_handle: LoopHandle<'static, WinitState>

Loop handle.

§relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>

Relative pointer manager.

§pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>

Pointer constraints.

§text_input_manager: Option<Attached<ZwpTextInputManagerV3>>

Text input manager.

§theme_manager: ThemeManager

A theme manager.

Implementations§

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impl SeatManagerInner

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fn new( theme_manager: ThemeManager, relative_pointer_manager: Option<Attached<ZwpRelativePointerManagerV1>>, pointer_constraints: Option<Attached<ZwpPointerConstraintsV1>>, text_input_manager: Option<Attached<ZwpTextInputManagerV3>>, loop_handle: LoopHandle<'static, WinitState> ) -> Self

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pub fn process_seat_update( &mut self, seat: &Attached<WlSeat>, seat_data: &SeatData )

Handle seats update from the SeatListener.

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