Enum winit::platform_impl::platform::Window
source · pub(crate) enum Window {
X(Window),
Wayland(Window),
}
Variants§
Implementations§
source§impl Window
impl Window
pub(crate) fn new<T>( window_target: &EventLoopWindowTarget<T>, attribs: WindowAttributes, pl_attribs: PlatformSpecificWindowBuilderAttributes ) -> Result<Self, RootOsError>
pub fn id(&self) -> WindowId
pub fn set_title(&self, title: &str)
pub fn set_transparent(&self, transparent: bool)
pub fn set_visible(&self, visible: bool)
pub fn is_visible(&self) -> Option<bool>
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError>
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError>
pub fn set_outer_position(&self, position: Position)
pub fn inner_size(&self) -> PhysicalSize<u32>
pub fn outer_size(&self) -> PhysicalSize<u32>
pub fn set_inner_size(&self, size: Size)
pub fn set_min_inner_size(&self, dimensions: Option<Size>)
pub fn set_max_inner_size(&self, dimensions: Option<Size>)
pub fn resize_increments(&self) -> Option<PhysicalSize<u32>>
pub fn set_resize_increments(&self, increments: Option<Size>)
pub fn set_resizable(&self, resizable: bool)
pub fn is_resizable(&self) -> bool
pub fn set_cursor_icon(&self, cursor: CursorIcon)
pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> Result<(), ExternalError>
pub fn set_cursor_visible(&self, visible: bool)
pub fn drag_window(&self) -> Result<(), ExternalError>
pub fn drag_resize_window( &self, direction: ResizeDirection ) -> Result<(), ExternalError>
pub fn set_cursor_hittest(&self, hittest: bool) -> Result<(), ExternalError>
pub fn scale_factor(&self) -> f64
pub fn set_cursor_position( &self, position: Position ) -> Result<(), ExternalError>
pub fn set_maximized(&self, maximized: bool)
pub fn is_maximized(&self) -> bool
pub fn set_minimized(&self, minimized: bool)
pub fn is_minimized(&self) -> Option<bool>
pub(crate) fn fullscreen(&self) -> Option<Fullscreen>
pub(crate) fn set_fullscreen(&self, monitor: Option<Fullscreen>)
pub fn set_decorations(&self, decorations: bool)
pub fn is_decorated(&self) -> bool
pub fn set_window_level(&self, _level: WindowLevel)
pub fn set_window_icon(&self, _window_icon: Option<Icon>)
pub fn set_ime_position(&self, position: Position)
pub fn set_ime_allowed(&self, allowed: bool)
pub fn set_ime_purpose(&self, purpose: ImePurpose)
pub fn focus_window(&self)
pub fn request_user_attention(&self, request_type: Option<UserAttentionType>)
pub fn request_redraw(&self)
pub fn current_monitor(&self) -> Option<MonitorHandle>
pub fn available_monitors(&self) -> VecDeque<MonitorHandle>
pub fn primary_monitor(&self) -> Option<MonitorHandle>
pub fn raw_window_handle(&self) -> RawWindowHandle
pub fn raw_display_handle(&self) -> RawDisplayHandle
pub fn set_theme(&self, theme: Option<Theme>)
pub fn theme(&self) -> Option<Theme>
pub fn has_focus(&self) -> bool
pub fn title(&self) -> String
Auto Trait Implementations§
impl !RefUnwindSafe for Window
impl Send for Window
impl Sync for Window
impl Unpin for Window
impl !UnwindSafe for Window
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more