struct MemoryProperties {
base: PhysicalDeviceMemoryProperties,
heap_budget: ArrayVec<DeviceSize, { vk::MAX_MEMORY_HEAPS }>,
heap_usage: ArrayVec<DeviceSize, { vk::MAX_MEMORY_HEAPS }>,
}Fields§
§base: PhysicalDeviceMemoryProperties§heap_budget: ArrayVec<DeviceSize, { vk::MAX_MEMORY_HEAPS }>§heap_usage: ArrayVec<DeviceSize, { vk::MAX_MEMORY_HEAPS }>Implementations§
Source§impl MemoryProperties
impl MemoryProperties
fn types(&self) -> &[MemoryType]
fn heaps(&self) -> &[MemoryHeap]
fn heap_budget(&self) -> &[DeviceSize] ⓘ
fn heap_usage(&self) -> &[DeviceSize] ⓘ
Auto Trait Implementations§
impl Freeze for MemoryProperties
impl RefUnwindSafe for MemoryProperties
impl Send for MemoryProperties
impl Sync for MemoryProperties
impl Unpin for MemoryProperties
impl UnsafeUnpin for MemoryProperties
impl UnwindSafe for MemoryProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more