Struct webrender::scene_building::PictureChainBuilder

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struct PictureChainBuilder {
    current: PictureSource,
    spatial_node_index: SpatialNodeIndex,
    flags: PrimitiveFlags,
    raster_space: RasterSpace,
    set_resolve_target: bool,
    establishes_sub_graph: bool,
}
Expand description

Helper struct to build picture chains during scene building from a flattened stacking context struct.

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§current: PictureSource

The current input source for the next picture

§spatial_node_index: SpatialNodeIndex

Positioning node for this picture chain

§flags: PrimitiveFlags

Prim flags for any pictures in this chain

§raster_space: RasterSpace

Requested raster space for enclosing stacking context

§set_resolve_target: bool

If true, set first picture as a resolve target

§establishes_sub_graph: bool

If true, mark the last picture as a sub-graph

Implementations§

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impl PictureChainBuilder

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fn from_prim_list( prim_list: PrimitiveList, flags: PrimitiveFlags, spatial_node_index: SpatialNodeIndex, raster_space: RasterSpace, is_sub_graph: bool, ) -> Self

Create a new picture chain builder, from a primitive list

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fn from_instance( instance: PrimitiveInstance, flags: PrimitiveFlags, spatial_node_index: SpatialNodeIndex, raster_space: RasterSpace, ) -> Self

Create a new picture chain builder, from a picture wrapper instance

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fn add_picture( self, composite_mode: PictureCompositeMode, clip_node_id: ClipNodeId, context_3d: Picture3DContext<OrderedPictureChild>, interners: &mut Interners, prim_store: &mut PrimitiveStore, prim_instances: &mut Vec<PrimitiveInstance>, clip_tree_builder: &mut ClipTreeBuilder, ) -> PictureChainBuilder

Wrap the existing content with a new picture with the given parameters

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fn finalize( self, clip_node_id: ClipNodeId, interners: &mut Interners, prim_store: &mut PrimitiveStore, clip_tree_builder: &mut ClipTreeBuilder, ) -> PrimitiveInstance

Finish building this picture chain. Set the clip chain on the outermost picture

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fn has_picture(&self) -> bool

Returns true if this builder wraps a picture

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