Struct webrender::scene_builder_thread::Interners

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pub struct Interners {
Show 17 fields pub clip: Interner<ClipIntern>, pub prim: Interner<PrimitiveKeyKind>, pub normal_border: Interner<NormalBorderPrim>, pub image_border: Interner<ImageBorder>, pub image: Interner<Image>, pub yuv_image: Interner<YuvImage>, pub line_decoration: Interner<LineDecoration>, pub linear_grad: Interner<LinearGradient>, pub radial_grad: Interner<RadialGradient>, pub conic_grad: Interner<ConicGradient>, pub picture: Interner<Picture>, pub text_run: Interner<TextRun>, pub filter_data: Interner<FilterDataIntern>, pub backdrop_capture: Interner<BackdropCapture>, pub backdrop_render: Interner<BackdropRender>, pub polygon: Interner<PolygonIntern>, pub box_shadow: Interner<BoxShadow>,
}
Expand description

This struct contains all items that can be shared between display lists. We want to intern and share the same clips, primitives and other things between display lists so that:

  • GPU cache handles remain valid, reducing GPU cache updates.
  • Comparison of primitives and pictures between two display lists is (a) fast (b) done during scene building.

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§clip: Interner<ClipIntern>§prim: Interner<PrimitiveKeyKind>§normal_border: Interner<NormalBorderPrim>§image_border: Interner<ImageBorder>§image: Interner<Image>§yuv_image: Interner<YuvImage>§line_decoration: Interner<LineDecoration>§linear_grad: Interner<LinearGradient>§radial_grad: Interner<RadialGradient>§conic_grad: Interner<ConicGradient>§picture: Interner<Picture>§text_run: Interner<TextRun>§filter_data: Interner<FilterDataIntern>§backdrop_capture: Interner<BackdropCapture>§backdrop_render: Interner<BackdropRender>§polygon: Interner<PolygonIntern>§box_shadow: Interner<BoxShadow>

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impl Interners

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fn report_memory(&self, ops: &mut MallocSizeOfOps, r: &mut MemoryReport)

Reports CPU heap memory used by the interners.

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fn end_frame_and_get_pending_updates(&mut self) -> InternerUpdates

Trait Implementations§

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impl AsMut<Interner<BackdropCapture>> for Interners

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fn as_mut(&mut self) -> &mut Interner<BackdropCapture>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<BackdropRender>> for Interners

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fn as_mut(&mut self) -> &mut Interner<BackdropRender>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<BoxShadow>> for Interners

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fn as_mut(&mut self) -> &mut Interner<BoxShadow>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<ClipIntern>> for Interners

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fn as_mut(&mut self) -> &mut Interner<ClipIntern>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<ConicGradient>> for Interners

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fn as_mut(&mut self) -> &mut Interner<ConicGradient>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<FilterDataIntern>> for Interners

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fn as_mut(&mut self) -> &mut Interner<FilterDataIntern>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<Image>> for Interners

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fn as_mut(&mut self) -> &mut Interner<Image>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<ImageBorder>> for Interners

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fn as_mut(&mut self) -> &mut Interner<ImageBorder>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<LineDecoration>> for Interners

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fn as_mut(&mut self) -> &mut Interner<LineDecoration>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<LinearGradient>> for Interners

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fn as_mut(&mut self) -> &mut Interner<LinearGradient>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<NormalBorderPrim>> for Interners

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fn as_mut(&mut self) -> &mut Interner<NormalBorderPrim>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<Picture>> for Interners

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fn as_mut(&mut self) -> &mut Interner<Picture>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<PolygonIntern>> for Interners

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fn as_mut(&mut self) -> &mut Interner<PolygonIntern>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<PrimitiveKeyKind>> for Interners

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fn as_mut(&mut self) -> &mut Interner<PrimitiveKeyKind>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<RadialGradient>> for Interners

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fn as_mut(&mut self) -> &mut Interner<RadialGradient>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<TextRun>> for Interners

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fn as_mut(&mut self) -> &mut Interner<TextRun>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<Interner<YuvImage>> for Interners

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fn as_mut(&mut self) -> &mut Interner<YuvImage>

Converts this type into a mutable reference of the (usually inferred) input type.
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impl Default for Interners

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fn default() -> Interners

Returns the “default value” for a type. Read more
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impl Serialize for Interners

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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where T: ?Sized,

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type Init = T

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Dereferences the given pointer. Read more
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