pub struct OffscreenBuiltScene {
pub scene: BuiltScene,
pub interner_updates: InternerUpdates,
pub spatial_tree_updates: SpatialTreeUpdates,
}
Fields§
§scene: BuiltScene
§interner_updates: InternerUpdates
§spatial_tree_updates: SpatialTreeUpdates
Auto Trait Implementations§
impl Freeze for OffscreenBuiltScene
impl RefUnwindSafe for OffscreenBuiltScene
impl Send for OffscreenBuiltScene
impl Sync for OffscreenBuiltScene
impl Unpin for OffscreenBuiltScene
impl UnwindSafe for OffscreenBuiltScene
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more