struct PlainRenderer {
device_size: Option<DeviceIntSize>,
gpu_cache: PlainTexture,
gpu_cache_frame_id: FrameId,
textures: FastHashMap<CacheTextureId, PlainTexture>,
}Fields§
§device_size: Option<DeviceIntSize>§gpu_cache: PlainTexture§gpu_cache_frame_id: FrameId§textures: FastHashMap<CacheTextureId, PlainTexture>Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlainRenderer
impl RefUnwindSafe for PlainRenderer
impl Send for PlainRenderer
impl Sync for PlainRenderer
impl Unpin for PlainRenderer
impl UnwindSafe for PlainRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more