Struct webrender::renderer::PlainRenderer
source · struct PlainRenderer {
device_size: Option<DeviceIntSize>,
gpu_cache: PlainTexture,
gpu_cache_frame_id: FrameId,
textures: FastHashMap<CacheTextureId, PlainTexture>,
}
Fields§
§device_size: Option<DeviceIntSize>
§gpu_cache: PlainTexture
§gpu_cache_frame_id: FrameId
§textures: FastHashMap<CacheTextureId, PlainTexture>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlainRenderer
impl RefUnwindSafe for PlainRenderer
impl Send for PlainRenderer
impl Sync for PlainRenderer
impl Unpin for PlainRenderer
impl UnwindSafe for PlainRenderer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more