struct PlainTexture {
    data: String,
    size: DeviceIntSize,
    format: ImageFormat,
    filter: TextureFilter,
    has_depth: bool,
    category: Option<TextureCacheCategory>,
}Fields§
§data: String§size: DeviceIntSize§format: ImageFormat§filter: TextureFilter§has_depth: bool§category: Option<TextureCacheCategory>Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlainTexture
impl RefUnwindSafe for PlainTexture
impl Send for PlainTexture
impl Sync for PlainTexture
impl Unpin for PlainTexture
impl UnwindSafe for PlainTexture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more