struct LayerCompositorFrameState {
tile_states: FastHashMap<TileId, CompositeTileState>,
pub rects_without_id: Vec<DeviceRect>,
}
Expand description
The list of tiles and rects used for compositing to a frame with layer compositor
Fields§
§tile_states: FastHashMap<TileId, CompositeTileState>
§rects_without_id: Vec<DeviceRect>
Auto Trait Implementations§
impl Freeze for LayerCompositorFrameState
impl RefUnwindSafe for LayerCompositorFrameState
impl Send for LayerCompositorFrameState
impl Sync for LayerCompositorFrameState
impl Unpin for LayerCompositorFrameState
impl UnwindSafe for LayerCompositorFrameState
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more