struct LayerCompositorFrameState {
tile_states: FastHashMap<TileId, CompositeTileState>,
pub rects_without_id: Vec<DeviceRect>,
}Expand description
The list of tiles and rects used for compositing to a frame with layer compositor
Fields§
§tile_states: FastHashMap<TileId, CompositeTileState>§rects_without_id: Vec<DeviceRect>Auto Trait Implementations§
impl Freeze for LayerCompositorFrameState
impl RefUnwindSafe for LayerCompositorFrameState
impl Send for LayerCompositorFrameState
impl Sync for LayerCompositorFrameState
impl Unpin for LayerCompositorFrameState
impl UnsafeUnpin for LayerCompositorFrameState
impl UnwindSafe for LayerCompositorFrameState
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more